Fallout 4

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Created by

Jalthi

Uploaded by

Jalthi

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About this mod

Creates a standalone version of BoS armor paint for the X-01 Power Armor. This is accessible through any normal power armor crafting station and DOES NOT replace any existing skins. Ranks 1 through 7.

Permissions and credits
This is my first attempt at a mod so please, any feedback is welcome!

------------------ UPDATE SECTION -----------------------
30NOV:
-Uploaded lorestrict (orange, rank on arm, etc.) version.  Currently has only Paladin and Sentinel paints.  Compatible with red version.

27NOV: 
-Uploaded the base textures (no decals) for body and arms.
-The STR bonus from the set is not being applied.  Looks like an issue with the compiler tool atm so there's not much I can do.  I'll stay on top of it though and when there's a fix I'll implement it. Uploaded v1.1 to fix STR set bonus.

-I'm leaning towards leaving this mod in it's current state until the tools to edit things are developed more.  I will likely offer another standalone mod with one or only a few paint jobs that you can use to swap skins in and out on (kind of like how people are overwriting the default Jaws paints, but this way it only adds a scheme, doesn't replace).  I am however working on a more lore-strict color scheme for this X-01 version and will upload that when complete.


26NOV:
-I have a few requests for decal-less bodies so I'll upload one when I get a chance.  To reduce the overhead and keep the mod relatively clean, I'm just going to upload a single version of each 1) completely no decals and 2) one with just BoS.  You can then just rename it to whichever body piece you want to replace in the Data\Textures\Armor\PowerArmor\ directory and overwrite.  I'll also include a single arm texture you can use to do the same thing to remove the stripes.  I appreciate the feedback and it's great hearing even if you don't like some of it, the rest is worth using.

-Value of STR set bonus is being investigated
-Shoulder decals added to a to-do list, might take me a little while - my work flow is pretty awful but it's improving!  This would also require a different .esp so to avoid asking people to deal with multiple changing textures and .esps, I won't upload it till I can offer it as it's own standalone shoulder(arm) version.  
---------------- END UPDATE SECTION -------------------

I wanted to show off my BoS style in the new armor set, so I made this little mod.  It allows you to individually paint each piece through a normal power armor station as you would normally.  It has options for all armor slots for each rank 1(Initiate) to 7(Elder)

Legs/helmets have the same appearance on all ranks.
Arms vary depending on rank, having 1 or 2 stripes.
Body has BoS and rank insignia for each rank.

The pieces have the BoS strength bonus if you wear all BoS (can mix-and-match rank pieces).  I resisted the urge to really add in any other stats - gave each piece a tiny, symbolic increase in damage reduction, and the durability of the pieces is a bit higher than average, but I'd just chalk that up to superior BoS maintenance ;)

Textures are included due to the basic change of appearance (less fat turtle and more Steel).  There are individual bodies for each rank because I can't see how the engine is applying decals other than swapping ones in to replace a blank one that's already placed - something that none of the X-01 have.  With the current state of modding tools and my knowledge, I also wasn't able to set when each rank is available so they're all available immediately if you have the X-01 armor to paint.

To any other modders out there, FWIW, all the pieces have their corresponding "dn_HasMaterial_BOSRANK" keyword added.  I believe it's just to add the prefix (which exists due to the T-60 versions), not sure if there is any other effect.


INSTALLATION
Make sure your .ini files are updated!

C:\Users\USERNAME\Documents\My Games\Fallout4\Fallout4Prefs.ini
under [Launcher]
bEnableFileSelection=1


C:\Users\USERNAME\Documents\My Games\Fallout4\Fallout4.ini
under [Archive]
sResourceDataDirsFinal=STRINGS\, TEXTURES\, INTERFACE\, SOUND\, MUSIC\, VIDEO\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\


Extract contents of the .zip directly to your Fallout4\Data\ folder

Make sure X1_BOS is ticked when you load the plugins by clicking here on the Fallout Launcher splash.



UNINSTALLATION.... aw why?
Just delete the textures/materials added by this mod and delete the .esp.  I have tested saved games that were made with this addon on, painted stuff, saved, then reloaded after I turned off the mod and it gave a quick warning when loading but didn't hurt anything, just had to repaint my armor something else after load. If you want to be super cautious, unpaint your armor and SAVE YOUR GAME before uninstalling.


CREDITS
Thanks to Hocter whose armor inspired this one   http://www.nexusmods.com/fallout4/mods/796/?
Credit to expired6978 for making the compiler for standalone versions   http://www.nexusmods.com/fallout4/mods/2053/?
Hallowann's skin is the black and red power frame in some screenshots   http://www.nexusmods.com/fallout4/mods/833/?