Fallout 4
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ken nana

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fallouteden

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19 comments

  1. dalantoc
    dalantoc
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    Removes the invisible floors in Atlantic Offices caused by Mutant Menagerie!

    Give this a try if you're experiencing invisible floors or other unseen barriers in the Glowing Sea.
  2. miles888
    miles888
    • supporter
    • 0 kudos
    This fixes it for me but then I have to disable pre culling by doing "TPC" in console. I don't have the spawns mod, but I suspect SOTS is causing it.
  3. MgSolidus
    MgSolidus
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    • 5 kudos
    It worked. I try merge it but can't understand what is fix since FOedit shows them as identical?
    1. fallouteden
      fallouteden
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      • 4 kudos
      Thx report.
      This bug is world cell [force hide land ] in creation kit.
      more spawns change setting [force hide land ] visible?missing
    2. yarrmateys
      yarrmateys
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      • 17 kudos
      newest development versions of xedit can now see these differences. the bug was created by an xedit version that didn't have that part decoded, so it's possible it just didn't copy it over, leaving it blank.
  4. AlisterX
    AlisterX
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    Have a version that doesn't require said mod? I'm having this issue without it.
    1. fallouteden
      fallouteden
      • member
      • 4 kudos
      Maybe this bug fix mod is no need "More spawn".
      once try it.
  5. steelmalak
    steelmalak
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    • 30 kudos
    I do not have More Spawns, but I did have the bug with invisible walls/floors in the same glowing sea locations. I have Horizon 1.6.4 with the no-loot-respawn addon and tried this (I used the lite version), and I can confirm it works, at least in the Pentecostal Church. I didn't have a chance to test the other spots.

    Edit; I did take a look at this mod and the no-loot-respawn addon for Horizon, and while I don't understand many things regarding cell edits, I was able to confirm that no-loot-respawn did in fact do /something/ to the offending cells.
    1. CodeNamed1
      CodeNamed1
      • supporter
      • 17 kudos
      Yes this mod also fixed my Problem with the Glowing sea as i am using Horizon v.1.5.4. and the loot_respawn.esp from Horizon caused this bug.
  6. Ravvynfall
    Ravvynfall
    • member
    • 9 kudos
    I just wanted to say, thank you for this mod. I use the More Spawns mod and never realized it was the culprit for the invisible ceiling bug I was experiencing. I found this on a google search and figured "why not?", it fixed my issue completely. Thank you so much!
  7. CodeNamed1
    CodeNamed1
    • supporter
    • 17 kudos
    Hi, I have exactly this bug but I don't have that mod?? Trying to find out which mod causes this.

    I'm gonna try this fix of yours but I am confused with the files, what do you mean with lite, medium and high fix??

    EDIT: AAAH you mean the version of the More Spawns mod
    1. CodeNamed1
      CodeNamed1
      • supporter
      • 17 kudos
      It seems that Horizon was the culprit of this bug for me. The Z_Horizon_Loot_Respawn.esp causes this small bug.

      SMall price to pay for just a wonderful huge mod Going to pass this info to the author so he can fix it.

      Note: I am not 100 % sure its that mod but let's just say that I am 90 % sure for I am just an amateur So don't kill me
    2. fallouteden
      fallouteden
      • member
      • 4 kudos
      Hallow. you must check map in creation kit.
      This bug is world cell [force hide land ] in creation kit.
      more spawns change setting [force hide land ] visible?missing
  8. MisterionMan
    MisterionMan
    • member
    • 7 kudos
    I didnt have the more spawns mod, but still had this bug. This mod fixed it, i looted the place and then deleted just in case it causes any conflicts with my other mods.
  9. wysiwyg
    wysiwyg
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    • 25 kudos
    I don't have "More Spawns" and I get this bug.
  10. fallouteden
    fallouteden
    • member
    • 4 kudos
    hi guys.
    tell me MOD is working??
    NOT work?