I'm new to MO2 so I'm not sure if I installed this right. The grenade launcher doesn't have a gun icon in the menus and the functions of Horizon aren't present when I have this downloaded. I can't switch grenade types with the weapon kit and going on the workbench has vanilla options of crafting only. I have this patch below Horizon and the grenade expansion mod so idk why it's not working.
Question: The Official Horizon Weapons Expansion includes the China Lake. GEP2 has an optional patch to make that China Lake work with GEP2's grenades. Assuming I have this patch to make GEP2 function and balance around Horizon, is that China Lake patch going to function or is it a basically guaranteed "no"? I would assume so but I thought I'd check just to be sure. If the answer is no, could support for this China Lake GEP2 patch be added in the future?
The UI only shows 2 requirements. You have 3 for the Dirty Bomb so that will be difficult to craft it if you dont know what the missing requirement is.
Also, nitpick, can you put a space in the keyword, lol. Like (Grenade) GRENADE, instead of (Grenade)Grenade.
Good patch, yet. Economy balance is fucked, too many grenades, some of them are also overpriced. 40mm nades ammo spawn in huge chunks in low-level raider bodies, need fixes.
For the Beserk Grenade I believe the new glass used should be the Glass CMPO and not the MISC item. Maybe also make it 4 acid instead of the antiFreeze so you dont have to worry about try to save the antifreeze bottle when scrapping.
xx00275D co_chem_GrenadePlasmaSabot has the old weapons lab keyword and no category keyword. Is that intentional?
Quite a bit of the levellist in Horizon have been changed and the ones in the patch dont reflect those changes.
AmmoScrap_GrenadeRad, AmmoScrap_GrenadeBattery and AmmoScrap_MineChargePulse have the outdated small Nuclear Material. co_chem_GrenadeAcidSabot has the old Weapons Lab
for some reason only like 5 itens are appearing here, all the grenades and mines are missing, i dont have any explosive perk but i think i dont need it to just see wat i can build when i have it
Seem to be having an issue. When I use the explosive workbench there are no recipes. It is completely blank. Any suggestions? Horizon is working properly I believe and I have some other mods (wheel menu, new calibers, LString, XM2010) that are all working as well. I have picked up a few grenades from npcs but I cant use the crafting table.
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Also, nitpick, can you put a space in the keyword, lol. Like (Grenade) GRENADE, instead of (Grenade)Grenade.
Economy balance is fucked, too many grenades, some of them are also overpriced.
40mm nades ammo spawn in huge chunks in low-level raider bodies, need fixes.
I would like to see less special grenades on enemies and maybe limit them to crafting only by a mad bomber chemist :D
I'll try to work on that.
xx00275D co_chem_GrenadePlasmaSabot has the old weapons lab keyword and no category keyword. Is that intentional?
Quite a bit of the levellist in Horizon have been changed and the ones in the patch dont reflect those changes.
I didn't know why it has the old weapon keyword will fix that too.
So horizon did change the level list. I need to do a complete change on the level list for the grenades.
Thanks for checking it out and also thanks a lot for the patch.
AmmoScrap_GrenadeRad, AmmoScrap_GrenadeBattery and AmmoScrap_MineChargePulse have the outdated small Nuclear Material.
co_chem_GrenadeAcidSabot has the old Weapons Lab
I can fix it myself, but won't have to if you plan on doing it anyway :)