Fallout 4

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Alientech18

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AlienTech18

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42 comments

  1. Edg3lord
    Edg3lord
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    I'm new to MO2 so I'm not sure if I installed this right. The grenade launcher doesn't have a gun icon in the menus and the functions of Horizon aren't present when I have this downloaded. I can't switch grenade types with the weapon kit and going on the workbench has vanilla options of crafting only. I have this patch below Horizon and the grenade expansion mod so idk why it's not working.
  2. Ottologist
    Ottologist
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    Question: The Official Horizon Weapons Expansion includes the China Lake. GEP2 has an optional patch to make that China Lake work with GEP2's grenades. Assuming I have this patch to make GEP2 function and balance around Horizon, is that China Lake patch going to function or is it a basically guaranteed "no"? I would assume so but I thought I'd check just to be sure. If the answer is no, could support for this China Lake GEP2 patch be added in the future?
    1. AlienTech18
      AlienTech18
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      I really don't know if it work. you can give it a try to see it works, if not then is does.
  3. gpthree
    gpthree
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    The UI only shows 2 requirements. You have 3 for the Dirty Bomb so that will be difficult to craft it if you dont know what the missing requirement is.

    Also, nitpick, can you put a space in the keyword, lol. Like (Grenade) GRENADE, instead of (Grenade)Grenade.
    1. AlienTech18
      AlienTech18
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      thanks I'll work on it
    2. gpthree
      gpthree
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      :)
  4. ImBlackSpot
    ImBlackSpot
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    Good patch, yet.
    Economy balance is fucked, too many grenades, some of them are also overpriced.
    40mm nades ammo spawn in huge chunks in low-level raider bodies, need fixes.
  5. whisperblack1107
    whisperblack1107
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    why i not see frag grenade crafting or baseball grenade in weapon lab or chemisty station ?
  6. thpassenger
    thpassenger
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    • 2 kudos
    I'm finding too much grenades. Maybe the main mod injects also grenades by script?

    I would like to see less special grenades on enemies and maybe limit them to crafting only by a mad bomber chemist :D
    1. AlienTech18
      AlienTech18
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      lol i know im working on it

      I'll try to work on that.
  7. gpthree
    gpthree
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    For the Beserk Grenade I believe the new glass used should be the Glass CMPO and not the MISC item. Maybe also make it 4 acid instead of the antiFreeze so you dont have to worry about try to save the antifreeze bottle when scrapping.

    xx00275D co_chem_GrenadePlasmaSabot has the old weapons lab keyword and no category keyword. Is that intentional?

    Quite a bit of the levellist in Horizon have been changed and the ones in the patch dont reflect those changes.
    1. AlienTech18
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      Oh ok will change that.

      I didn't know why it has the old weapon keyword will fix that too.

      So horizon did change the level list. I need to do a complete change on the level list for the grenades.
    2. gpthree
      gpthree
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      Yes, there's a new caps entry in the levelists plus a few changes.

      Thanks for checking it out and also thanks a lot for the patch.
    3. gpthree
      gpthree
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      co_chem_GrenadeFear also uses AntiFreeze.
    4. AlienTech18
      AlienTech18
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      Noted, I'll fix it when I get the chance. Right now I'm testing the level list spawn rate for balance.
    5. gpthree
      gpthree
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      Hey, found a couple more issues.

      AmmoScrap_GrenadeRad, AmmoScrap_GrenadeBattery and AmmoScrap_MineChargePulse have the outdated small Nuclear Material.
      co_chem_GrenadeAcidSabot has the old Weapons Lab
    6. AlienTech18
      AlienTech18
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      thx
  8. ImpactTB
    ImpactTB
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    Any chance for a 1.8 Update with new Crafting mats etc?

    I can fix it myself, but won't have to if you plan on doing it anyway :)
    1. AlienTech18
      AlienTech18
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      on it
  9. coldkuroi
    coldkuroi
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    for some reason only like 5 itens are appearing here, all the grenades and mines are missing, i dont have any explosive perk but i think i dont need it to just see wat i can build when i have it
  10. FF57
    FF57
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    • 0 kudos
    Seem to be having an issue. When I use the explosive workbench there are no recipes. It is completely blank. Any suggestions? Horizon is working properly I believe and I have some other mods (wheel menu, new calibers, LString, XM2010) that are all working as well. I have picked up a few grenades from npcs but I cant use the crafting table.