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HappySlappUploaded by
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Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Contains important fixes, install this ONLY after installing the main file.
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[ Requires "PerkPointsPerLevel" by TheLich ]
Makes it so you gain a perk every 2 levels, due to the imbalance this mod could cause if you gain the perks very quickly.
Took a suggestion from Ravvynfall. -
[ Requires PerkPointsPerLevel by TheLich to work properly ]
Makes it so you gain a perk every 2 levels, due to the imbalance this mod could cause if you gain the perks very quickly. -
Adds 6 more perks to the game on top of the other 8, for a total of 14 brand new perks for your playthrough!
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Adds 8 new perks with their own ranks to the game via LevelUpMenuEX by Neanka.
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Fixes a small issue (Livin' the Life did not have its perk entries properly set)
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Adds 5 new perks on top of the previous 14 for a total of 19 new perks for your playthrough!
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Completely rebuilt from the ground up! Includes almost all previous Perks and Traits, and completely rebuilt Skills!
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This pack contains the perks that were in the old version of YaS, it adds new requirements to them as well as making some of them traits instead of perks, enjoy :D
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This marks a turning point in the direction of the Perks of the Commonwealth from a simple perks mod to an eventual overhaul of the game's mechanics, this version currently only adds skills to the game, but this is because I'm planning even more!
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Should fix the skills not working, also fixes the skill points per level being over 300 to being a reasonable amount (Around 15, depending on Intelligence)
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Fixes the "You Are SPECIAL.BA2" not being correctly named "You Are SPECIAL - Main.BA2", this should also in turn fix any problems associated with the skills system, and any problems with not gaining the correct amount of skill points per level.
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Adds a dedicated updater holotape which should update the perks and skills to work for those who are having trouble getting them to work.
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This mod is a framework and base for any perk, traits, or skill mods I'm making currently or in the future.
Mod authors may also use this framework if they wish, to provide better compatibility with other perk mods. -
Fixes the lack of tag skills (Forgot to put the PRKF folder in with the mod, oops xD)
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Fixes a mishap with the SPECIAL menu showing up and showing a negative number of points available to spend (Forcing you to refund your points) It should only appear after having left Vault 111 now, instead of on an in-progress game.
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A soft-reboot of sorts, this version eliminates skills, which I found to be superfluous. The mod currently has 33 unique perks for you to pick from. More coming soon, including traits :D
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Comes with the *Required* PRKF folder, I forgot to pack it in with the last update xD
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Adds 46 new perks to your game, enjoy!
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Now adds 61 new perks to use!
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The full release of v5.0 is here!
Patch notes are located here: https://www.patreon.com/posts/you-are-special-29501451 -
Completely redone perks, includes an automatic updater, it will automatically update all perks your character has to their latest versions. (Unless the perk was removed, in which case it will remain on your character)
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Read the patch notes here: https://www.patreon.com/posts/you-are-special-29297330
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Patch notes here:
https://www.patreon.com/posts/you-are-special-29349235 -
Read the patch notes here:
https://www.patreon.com/posts/you-are-special-29375010 -
Patch notes here:
https://www.patreon.com/posts/patch-notes-you-28726703 -
Patch notes: https://www.patreon.com/posts/you-are-special-29552664
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Patch Notes: https://www.patreon.com/posts/you-are-special-29690290
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Patch notes: https://www.patreon.com/posts/you-are-special-29897326
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Download the main file (v5.3) and overwrite any files with the ones in this hotfix.
Patch Notes: https://www.patreon.com/posts/you-are-special-30123852