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About this mod

This mods adds several detailed Faction themed bunker's to explore as you complete six Quests. Once completed, you are rewarded two Enclave themed X-01 paint jobs (Enclave, and Squad Sigma), as well as one T-45 paint job (Outcast), one T-51 (Anchorage) , Desert Combat Armor, and your own Enclave themed Bunker player home located next to Sanctuary.

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Updated several times and now classified as more of a Quest mod with a player home reward like my other mod, "Operation: Wilkes Estate". There are now several unique dungeons to explore and a moderate size Enclave themed player home rewarded to the player. The design of Lima Detachment was based off of Fallout: New Vegas' "Remnants Bunker". Of course I spiced it up a bit since the New Vegas bunker was pretty barren. It comes complete with all workbenches, ample Power Armor Workstations (Linked Together and Share Resources), working Water Purifier, Coffee Maker, and Fusion Core Charger. Also includes the Exercise Bike and Bench Press from the Vault-Tec DLC, several display mannequins that can have the gender switched via Terminal, and lots of weapon display racks. The bunker also includes a unique Med Station that will heal your wounds, radiation, and cure addictions. In the entrance hall there is a working decontamination arch that will rid you of any radiation. The Mess Hall has a fridge to store your food, and will cool all Vim, Beer, and Nuka Cola beverages after six in-game hours. Also included in the room is Elianora's unique Bobblehead and Robot Model display shelves. The player room has a bed that provides the Well-Rested bonus and displays the player's name, and a terminal to access the PA system that can play music from any of the three main Radio Stations being broadcasted in the Commonwealth. A unique Enclave-Themed Radio Station can be activated from the Player Terminal once the bunker is obtained. The bunker also includes a Requisition Terminal to purchase Enclave armors, weapons, meds etc.....(Similar to the one located in Atlas Summit) The mod adds 10 new collectible magazines, which can all be found in the two new areas you will explore prior to obtaining the bunker. Of course like all of my mods, I included a tiny quest to obtain the bunker with a unique area and dungeon. Once you obtain the bunker, examine the war map in the "Mission Ready Room" for five additional quests that will lead you to five new Faction-based dungeons to explore and obtain the hidden rewards in them. Also, as you complete each faction themed quest, you will unlock buildable settlement objects. These include: Radio tuned to Federal Frequency E14, two Enclave Propaganda Posters,  NCR wall flag and flagpole, Outcast wall flag and flagpole, Enclave wall flag and flagpole, and a unique Brotherhood of Steel wall flag and flagpole. 

****One of the bunkers was heavily inspired by a mod author very dear to me. When XricsX first released his astounding mod Standalone Enclave X-01 Power Armor Paintjob - Lore Fix, it included a Enclave bunker to explore when the player went to obtain the Enclave X-01 Power Armor. This bunker has since been removed, but to show my appreciation to him for all of his hard work, I created a similar experience for players who want to obtain the Squad Sigma X-01 Power Armor. To start the small quest, check the desk in the player's quarters at Lima Detachment once you obtained the bunker, you should find a small Enclave Intel Holotape which upon reading it should start the quest automatically. The bunker needs to be explored thoroughly in order to find all of the missing keycards. In order to stay true to XricsX's amazing work, no quest objective markers will be there to hold your hand. Please visit XricsX's original mod page and endorse it if you haven't done so in the past.****

**** If this is your first time playing the mod then head to the Sanctuary Root Cellar and look for an old Footlocker.****

Mod Conflicts/Compatibility Issues:
None at the moment, the Root Cellar in Sanctuary just has the Footlocker placed, and then the lake to the East of Sanctuary has four items placed in the area. Great care was taken to ensure very little of the vanilla world was touched, and the mod was thoroughly cleaned with xEdit. 

If updating to version 1.5 from any previous version then a clean save or new game is a must in order for it to work properly .

Requires all DLC, and no I will not be releasing any form of non-DLC version, or be uploading this on because that website is a nightmare. Sorry! Your best bet for installation is to use the Nexus Mod Manager. But if you want to manually download it then just place the ESP, and two BA2 files into your Fallout 4 Data folder.

-Federal Frequency E14 is silent? Make sure you activated it in your player terminal located in the Lima Detachment bedroom. If the radio ever becomes silent (Common Fallout 4 bug),  just re-activate it with the same terminal.
-The buildable radio and flags/posters aren't showing up in your settlement build menu? Make sure you've completed all the quests to unlock them! You need to complete each quest from the Enclave War Map to unlock everything this mod has to offer.

-Seddo4494, for his Youtube scripting Tutorials (and mods).
-RedRocketTV, for his helpful and amazing YouTube tutorials (and mods), as well as assisting me with the scripting for the Mini Fridge.
-XricsX, for the inspiration and help that drove me to learn the CK, and testing each version of the mod for me.  Also, allowing modders to use his X-01 Re-texture: Standalone Enclave X-01 Power Armor Paintjob - Lore Fix
DogtoothCG and unoctium, for there amazing creations which sparked my interest in the modding community. 
DogtoothCG for allowing me to use his Enclave Officers Uniform
Elianora for every wonderful house mod she has created, and allowing me to use some assets from her Elianora's Fallout Junk Yard, as well as her custom bobblehead stand from her mod: Craftable Display Shelves, you are amazing Eli!
-wubilyu for allowing me to use his meshes and textures from his mod: Plunketts Duster, thank you again my friend!