lol whoops, I totally forgot to add food and water. No worries, I'll upload an updated version immediately which will have 30 food and water.
[edit 1] Update complete, version 2 is up now.
[edit 2] Version 3 is ready! I've added shops, the Population Management Terminal in the Overseers Office, and a few more decorations. This will likely be the final version, unless someone reports problems.
[edit 3] Version 4 is up. I added more turrets under the build, as enemies spawn down there. I also removed four walls that were mo dependent. Placed them accidentally as they looked identical to the vanilla variants. So now there won't be any missing holes in the build if you choose not to install SOE. I also blocked off the water pumps so nothing can destroy them. Next, I added a simple Instabell panel and teleportation mat for convenience, in case settlers also choose to live underneath the build. Also, I removed the modded Vault Door. A vanilla one is now in place. Lastly, I moved the general store and a lightbulb. [note] The additional Instabell mod, as with all the other light mods, are purely optional. If you choose not to install them, this build will still function perfectly and you won't notice what's missing.
Holly s#*!! This is by far THE best blueprint for Hangman, I can't believe how much room you can have! Let me tell you man, your "fast n' dirty" is better than other people's best. I was using one from space2jump but his have so little space and no crafting station, and his blueprint missing some stuff that I have to add myself. There are just some suggestion I have: 1. I cannot access my workshop 2. You should put vanilla in your tittle, that's how I found space2jump, I was unsatisfy so I google and found your's But otherwise great stuff man!
[edit] Yep! Lots of screenshots now. Wasn't easy getting it to work... But I also uploaded a poorly-made video of it! Guess i'll add the link to the description too.
4 comments
[edit 1] Update complete, version 2 is up now.
[edit 2] Version 3 is ready! I've added shops, the Population Management Terminal in the Overseers Office, and a few more decorations. This will likely be the final version, unless someone reports problems.
[edit 3] Version 4 is up. I added more turrets under the build, as enemies spawn down there. I also removed four walls that were mo dependent. Placed them accidentally as they looked identical to the vanilla variants. So now there won't be any missing holes in the build if you choose not to install SOE. I also blocked off the water pumps so nothing can destroy them. Next, I added a simple Instabell panel and teleportation mat for convenience, in case settlers also choose to live underneath the build. Also, I removed the modded Vault Door. A vanilla one is now in place. Lastly, I moved the general store and a lightbulb. [note] The additional Instabell mod, as with all the other light mods, are purely optional. If you choose not to install them, this build will still function perfectly and you won't notice what's missing.
There are just some suggestion I have:
1. I cannot access my workshop
2. You should put vanilla in your tittle, that's how I found space2jump, I was unsatisfy so I google and found your's
But otherwise great stuff man!
But I also uploaded a poorly-made video of it! Guess i'll add the link to the description too.