About this mod
If the name of the mod didn't give it away....
This mod doubles the effective health or hit points of all the power armors in the game and the DLC's.
- Permissions and credits
Insert a 10 page paper on how this makes power armor better
TL2R version,
All Power Armor's all DLCs with power armors....Hit Points 2X better at base....No idea if that makes power armor station modding mods 2X better probably not, but overall it is better(er)(er) than.
Likely you still cant jump on Frag Mines in T-45 though.
Example
T-45
Arms 50 -> 100
Legs 50 -> 100
Head 50 -> 100
Torso 100 -> 200
It does work with the Armor Perks however its not likely a true doubling from there its whatever percentage Bethsada Developers did for those on top or derived from the BASE HP which is now effectively higher, so it could be at the high end your Power Armors will have extrodinary amounts of durability.
Why make this mod?
Well I wanted an easy mod that made the Power Armors feel a bit tougher on Survival mode without having to download some of the other mods available which can often go too far with making power armor powerful.
The mod does function just fine with More Durable Power Armor, which effects a global and not the actual armor,
Functions great with Vlad Sorting,
Functions fine with More Power Armor Mods,
Its just fine with a lot of mods that effect PA's as long as they don't directly alter the armor entries such as Raider Overhaul, which if you prefer his edits to raider PA you simply load his after this one.
100 Health on T-45 is still not enough to jump on land mines and get away with it but you will find the armor lasts longer.