Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

DieFeM

Uploaded by

DieFeM

Virus scan

Safe to use

About this mod

- A quest in which your goal is repopulate the creatures in fallout 4.
- An animated boat with a programmable route, and an entire settlement system which is imported on anchor and removed on departure by default, but you can change this behavior at your choice.
- Both routes and settlement can be imported/exported.

Requirements
Permissions and credits
This mod adds 2 things to the game:

- A quest, that can be considered a game mechanic, which aims to add a new way to interact with the creatures of the game, to somehow expand the utility of those creatures other than fighting them, by generating couples of such creatures that you can feed and grow a family. So each time you feed a couple a new being appears.


- The "Repopulator Boat" is the boat of the person who embodies the repopulator. And is used to translate and give shelter to these creatures while you find a place for them.

The Boat is animated from point to point, it means it moves like a bus, following a route that you can customize by adding a new point (a new stop) to this route.
For this end you can use the "boat locator" which is a kickball that you can actually kick, it flies away, and this kickball indicates the next position where the boat will translate to, you can also put the ball wherever you want by hand, there is no need to kick it, it is done that way just to avoid the need of swimming to the next point, and also avoid the water radiation.

The Boat has also a workshop integrated that let you add furniture or any settlement object, those objects will disappear when it starts translating, but imported when it is anchored. 
Both routes and settlement can be imported/exported.