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Ethreon

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Ethreon

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151 comments

  1. Ethreon
    Ethreon
    • supporter
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    Locked
    Sticky
    Does not require MP.
  2. Psywizard
    Psywizard
    • member
    • 72 posts
    • 1 kudos
    Where is this mod located in the workshop?

    Edit: found it!
    1. VeteranAlpha96
      VeteranAlpha96
      • supporter
      • 146 posts
      • 5 kudos
      So where is it? Care to share with the rest of us?
  3. Trajan1965
    Trajan1965
    • member
    • 39 posts
    • 2 kudos
    I installed this mod 2 weeks ago. A casual playing around with the assets at an emptied Starlight to check them all out turned into a mission where I am redesigning the entire Commonwealth into a Borderlands/Fallout mashup, including characters and factions. And of course, I had to then also add BL Guns, Claptrap and turn Dogmeat into a Skag. And I had to get rid of my luscious greenery and convert the world using the Dustbowl mod.

    Thanks for all that. Really.

    I've uploaded a few pics of some of the areas, everything but "Fyrelight" Theater is a new location. I'll add my voice to those asking you to consider adding more content in the future. Thanks again for the fantastic mod.
    1. Ethreon
      Ethreon
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      I'm glad you are enjoying the mod :)
  4. GerhardReinke1
    GerhardReinke1
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    • 297 posts
    • 0 kudos
    Cool mod! Any chance of adding a Master Plan version?
    1. villings
      villings
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      • 653 posts
      • 7 kudos
      time to start a petition at change dot org
  5. kat1004
    kat1004
    • member
    • 386 posts
    • 12 kudos
    Will you eventually return to this mod and add more items? Also, this mod (along with your other mods) is fantastic.
  6. joebenz
    joebenz
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    • 678 posts
    • 20 kudos
    This deleted most of the scaffold objects. Did you delete the scaffold items with this mod?
    1. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
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      This doesn't touch any scaffold items. In fact it doesn't touch any vanilla items.
    2. RickyTheOx
      RickyTheOx
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      • 684 posts
      • 10 kudos
      I'm using WR to, that put stuff in the menus.
      Ethreon's stuff usually just work, and so do Border Junk :)

      Spoiler:  
      Show


    3. joebenz
      joebenz
      • member
      • 678 posts
      • 20 kudos
      I can confirm that it is not this mod causing the problem. It was caused by another workshop mod. sorry for the confusion everything is good now.
    4. Heatysaber
      Heatysaber
      • member
      • 228 posts
      • 5 kudos
      Just curious, what mod was it?
  7. LittleChronic
    LittleChronic
    • supporter
    • 167 posts
    • 40 kudos
    Fantastic mod! Although I tend to not look at vanilla categories and forget I have this mod. Will there ever be a MP version?
    1. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
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      Perhaps.
    2. RickyTheOx
      RickyTheOx
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      • 684 posts
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      Plz do =)
  8. skrivanekCZ
    skrivanekCZ
    • member
    • 33 posts
    • 0 kudos
    why the hell is this mod so underrated?
    1. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
      • 414 kudos
      Dunno mate. Seems to do pretty fine for itself so far. Have fun there!
  9. SolidSnakeMan
    SolidSnakeMan
    • member
    • 358 posts
    • 1 kudos
    Where in the hell are they? lol I cant find them for shit. Theres not a specific icon for all the stuff nor did I find it in building section. :\
    1. 1ae0bfb8
      1ae0bfb8
      • supporter
      • 1,801 posts
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      did you read the mod description at all, it very clearly tells you the answer
    2. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
      • 414 kudos
      Description - scaffold. No custom category so far.
  10. JohnnyTheFinger
    JohnnyTheFinger
    • member
    • 114 posts
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    The junk gates don't seem to be recognized as actual doors. I try to use Auto doors mechanism to auto close em cause fking NPCs have fixation with opening all closed doors and The Emergency Shut Down mechanism doesn't even know the gate is there. Also the 2x2 gate doesn't even work. I hear a sound but it doesn't open unless i go into workshop, move it then exit. the 2x4 one animates just fine. Great mod otherwise tho. Reeally adds to the immersion when your buildings actually look sturdy while looking like they've been put together with scrap. Also the floor pieces have jank snapping points. It's not too hard to work around it but figured it should be mentioned. Thanks for the mod tho~
    1. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
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      The small gate is currently broken. I will update it when I have time to make an MP version of this mod. As for the other gate, it falls onto that mod to detect doors properly. I'm going to assume it needs a patch and you're better off asking on the dedicated Autodoors patch page.

      Not sure what's janky about floor snaps - they're the same as vanilla ones.
  11. zeilya
    zeilya
    • member
    • 61 posts
    • 2 kudos
    Love all your mods! Do you have showers in any of these sets?
    1. Ethreon
      Ethreon
      • supporter
      • 13,559 posts
      • 414 kudos
      No. Frontier outlaws don't shower. Ever
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