Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

User_38374460

Uploaded by

User_38374460

Virus scan

Safe to use

15 comments

  1. DoctorGhoul
    DoctorGhoul
    • member
    • 0 kudos
    Can you please port this to Xbox one
  2. User_50534836
    User_50534836
    • account closed
    • 0 kudos
    I really do like this and it makes having settlers around more interesting.

    Unfortunately, I'm having an issue with it. It seems like the renamed settlers will fail to voice their normal settler lines (ie - you see a subtitle but hear nothing) and the lines they do voice are all RAIDER lines like "I hate it when they beg!" etc.. :O

    I'm curious... the only reason I wanted this was for settlers. Perhaps, would it be less buggy and better if I just had a version installed that handled Settlers (with Raiders left out of the mod)? Is there a chance you would be willing to provide a stripped down version like this?

    Thank you so much for this mod though, despite above mentioned issues! ^_^
    1. User_38374460
      User_38374460
      • account closed
      • 169 kudos
      Many mods are not compatible
    2. Artfact
      Artfact
      • member
      • 4 kudos
      True, though I am also having issues with Settlers having no or raider voiced lines. If you think this a incompatibility conflict, could you pinpoint what might be going wrong?:)
    3. Artfact
      Artfact
      • member
      • 4 kudos
      Alright, took a look at the file.
      What I see is that you took the time to give the template many different voice VTCK's. My guess is that a bunch of these only have raider/gunner lines and no Settler lines in them. Could this be it? Is there a reliable way of filtering out the missmatching VTCK's?

      Edit: As a test, I changed the VTCK's of a few settlers with no voice into the standard EvenVoicedMale; this fixed it. I'd imagine, however, that any raiders with these names now won't say any raider lines. So actually making separate name lists for Raiders and Settlers and NOT including any VTCK's from NPC's that would have no settler dialogue would fix this issue.
    4. Artfact
      Artfact
      • member
      • 4 kudos
      Removed the raider naming and replaced the gunner and raider VTCK's and it works decently now. Still a lot of voice templates used that don't have Settler dialog so that'd be another sweep worth of filtering.
  3. Labendooie
    Labendooie
    • supporter
    • 0 kudos
    Nice mod, gives my new sims names also raiders, however settlers that were at the settlememt before the mod was installed are still settlers :(, great mod however.
  4. spacefiddle
    spacefiddle
    • premium
    • 143 kudos
    It's dumb but I haven't been able to uninstall the known-broken DCMS because I couldn't bring myself to turn everyone back into "Settler"

    Thank you for solving this serious issue :D

    ....now I just need to figure out how they tagged the player's bed...
    1. Phoenix46
      Phoenix46
      • supporter
      • 57 kudos
      Unique NPC's names all your settlers as well. You could have gotten rid of DCMS ages ago. Granted, some of the names are odd. It's weird seeing a settler named Nitro Panic, or A Nice Oak. The poor ghouls have it the worst. I've never known why he couldn't have just had the names pull from the Codsworth list.

      Speaking of DCMS, I never understood why the mod author didn't just make a light version that removed the harmful scripts and left the goodness instead of just yanking the mod altogether. It still would have been hugely popular.
  5. MelvinDark
    MelvinDark
    • supporter
    • 2 kudos
    I like this. It adds the idea that all those raiders you slay on your path were actually people, not just nameless malevolent entities. Stuff like that. Will you remember how many you've killed?
    1. Phoenix46
      Phoenix46
      • supporter
      • 57 kudos
      I get it with your settlers, but why name raiders and other "bad guys"? You wouldn't know their names if you encountered them anyway.
    2. namja01
      namja01
      • premium
      • 0 kudos
      It would make sense if it was scripted so that the generic name like "Raider Veteran" etc. would be displayed until you actually hear their name mentioned.

      On the other hand, named NPC's in vanilla game has their names displayed when you point at them regardless of whether or not you ever heard their name before. So this mod would be consistent with that mechanic.
    3. Phoenix46
      Phoenix46
      • supporter
      • 57 kudos
      That's a good point.
  6. drhamm
    drhamm
    • supporter
    • 74 kudos
    Should this be compatible with Unique NPCs, Better Settlers, and Raider Overhaul?
  7. arrois
    arrois
    • member
    • 0 kudos
    Oh, god, plz say I won't find a raider called "Harambe" cus I just wont be able to kill it. *cries in corner*