Fallout 4
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Created by

Iggdrasil7

Uploaded by

Iggdrasil7

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About this mod

A bag with two compartments, a quest marker and a bonus to carry weight.
You can make on a chemical workbench after a small quest.

Permissions and credits
Description:
A bag with two compartments, a quest marker and a bonus to carry weight.
You can make on a chemical workbench after a small quest.

Small quest to find a bag starts when you shell visited the Concord location.
The quest does not have markers to make it more interesting.
After completing the quest, the bag can be made in the Chemical workbench.
The bagis in the Aid section and can be assigned to the hotkey.
When activated, bag appears on the ground.

Mod will be necessary for everyone who collects trash and does not want to run from one heap to another, so that nothing can be left. Or those who want to carry everything with them.
The bag has two independent dimensionless compartments - a traveling bag and a pouch.
When laying out, the bag is marked with a quest marker.
When lifting from the ground, a bonus of 100 added to a Carry weight.

Requirements:
Fallout4.esm

Bugs:
Not detected.

Conflicts:
Conflicts are possible with plugins affecting the cell "Workhouse" in Concord location - EditorID: ConcordFactory.
Solution: move the mod to the bottom of the download list, find the bag and move the plugin above the conflicting mods.

Installation:
Wrye Bash: Wrye Bash instructions for Bain-installers;
NMM: following the NMM instruction;
Manually: unpack the archive with the 7-zip program, files MarchingBag.esp, MarchingBag - Main.ba2 put in the Data folder of the game, mark MarchingBag.esp in the plugin manager.

Removal:
1. Remove the bag from it, otherwise the bonus to the Carry weight will remain after the removal of the mod.
2. Delete the mod using the plugin manager or manually: uncheck the MarchingBag.esp in the plugin manager, delete the files MarchingBag.esp, MarchingBag - Main.ba2 and from the game's Data folder.