About this mod
When you've heard the Revolutionary Re-enactors in Concord's museum 32 times for 32 new characters, that might be enough of that.
- Permissions and credits
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For people who start a lot of new characters, the Concord Museum of Freedom is very familiar territory. Perhaps too familiar. If you can't stand hearing "You lobster-backed knaves!" ONE MORE TIME, then this mod is for you.
It's a simple loose-file override that replaces the historical re-enactment dialogue with 1-second silent files (completely empty files don't seem to work). The "full" version includes the fife-and-drum music for the upstairs mural. I made a separate version with only voices and cheers because the mural music is *probably* used elsewhere in the game.
Otherwise, just install with NMM, manually with NMM, or manually without NMM. Or MO. Or standing on your head, you be you!
It *may* also not take effect at least until you leave and re-enter the cell you're in (the game seems to cache some sounds in a cell).
Mods / Utilities I used creating this:
Unfuzer by greentea101 (note this is a Skyrim utility)
BSA Browser (with BA2 Support) by AlexxEG
MultiXWM by Raxdiam
Audacity or similar audio editor
Also worth checking out: FO4 Voice File Reference Tool, for finding the BA2 file name for dialogue
Micro-tutorial: Basically, I extracted the voices needed using BSA Browser, used Unfuzer to extract the files from FUZ archives, replaced all the wav files with a 1-second silent file (16 bit signed PCM, 44khz) - a knowledge of command line utilities and batch renaming saves a lot of time here.
I left the files loose because the game did *not* like when I recombined them (could be the files or it could be that Unfuzer is made for Skyrim).
I converted the same 1-second file to XWM with MultiXWM, made several copies, and renamed them to match the music files.
Other mods by me:
Shut Up, Redeye (put Nuka World's DJ on mute)