Fallout 4

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FX0x01 - Ha_ru - sava41 - Oh Deer

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FX0x01

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252 comments

  1. FX0x01
    FX0x01
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    Thanks to all.
    Share your screenshots and videos.


    Or just click on it.



    FAQ and stuff:
    - Q: Conflict? Mod overwrite the 'PersistantSubgraphInfoAndOffsetData.txt'
    - A: Replace or skip this file

    - Q: Gun is invisible
    - A: Make sure you did this: Fallout 4 Mod Installation

    - Q: What armor mod used on screenshots?
    - A: Riley Kheale Operator Loadout, NCR Overhaul

    - Q: What gloves mod used on screenshots?
    - A: Gloves from Shiny Haxorus

    - Q: What ENB and weather mod you use?
    - A: Clean ENB by MaxG3D

    - Q: What's next?
    - A: Nothing

    - Q: Where to find?
    - A: Craft/Buy/Find


    Visible Weapons Patch: (by ngabber)
    New Caliber Patch: (by BrowncoatGarrus)
    Visual Reload Compatibility Patch: (by a_blind_man)


    Extreme Particles Overhaul: (by MaxG3D)
    Spitfire (Enhanced Muzzle FX): (by ModClub)

  2. darlus
    darlus
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    When can we see the AK400 again boss?
  3. deleted152092203
    deleted152092203
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    it crashes my game upon startup what do I do
  4. pury1
    pury1
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    Any chance of a Semi-Automatic fire mod?
    1. latso
      latso
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      I second this! :)
    2. j3pelfrey8
      j3pelfrey8
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      My only complaint on this mod is the lack of semi auto recievers.
  5. Petzoqui51D
    Petzoqui51D
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    I wish it had a wood stock instead of a plastic Skeleton stock, also it doesn't reload like a Kalashnikov. The reload needs to look like an AKs74u not an M4 Carbine.
    Heres an image: https://photo.weaponsystems.net/image/s-carousel/n-fa_car_aks74u_p01.jpg/--/img/ws/fa_car_aks74u_p01.jpg
    1. Petzoqui51D
      Petzoqui51D
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      Nevermind, I found another on your page.
    2. RVGAMER2000
      RVGAMER2000
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      Bro wtf, if you don't like go and make your own anim for this mod

    3. remielpollard
      remielpollard
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      This is a Krebs AK, not an AK-74.

      Krebs is an American custom aftermarket firearms manufacturer, kinda like what AMG is to Mercedes, except not in-house.

      The reload is correct, and so is the stock. So is the 5.56mm ammo, because it's American, not Russian. The image you shared has absolutely nothing to do with the gun in this mod except that it is what this weapon is based on.
    4. Petzoqui51D
      Petzoqui51D
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      Don't bring this post back lmao
  6. jmarban93
    jmarban93
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    Is there anybody kind enough and wirh the time to make a smaller port than the one available in bethesda.net at the moment? Something around 1k, under de 100mb? Thank you
  7. yuriragnar
    yuriragnar
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    Would it be possible to add a patch for new calibers and modifications to the weapon's design, such as barrel size and handguard?
  8. JMILLER762X39
    JMILLER762X39
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    You make the best AK mods you should definitely do A Pkm mod that would be awesome
  9. ZxAsriel
    ZxAsriel
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    It could really use more gun modifications:
    Maybe a drum magazine that holds 100 rounds, a fast drum mag, and a box mag (200 rounds, slow custom reload animation), and maybe a option for holographic sights and floating reticles which are of course an more "modern" iron sight model.
  10. captgaussgunner
    captgaussgunner
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    The description for this FX0x01 mod is particularly short for some reason. But from what i can gather, unlike most of the other guns, it seems that quite unfortunately this weapon isn't added to enemy level lists? Can anybody confirm if that assumption is true or not?
  11. Draksus192
    Draksus192
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    Im having a problem with it being invisible and the sounds sounding distant and i dont know how to fix it, could anyone help please?
    1. Isundir
      Isundir
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      Look at the FAQ, make sure you enable Archive Invalidation, it is mandatory in order to run Fallout 4 modded without things turning up invisible etc.