Fallout 4

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Created by

Shank

Uploaded by

detour80

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About this mod

My spare time hobby to add new interiors to Fallout 4.

Permissions and credits
Mirrors




( First and foremost I would like to thank Seddon4494 for his amazing youtube tutorials. Without them, quite a bit of this wouldn't have been possible.)

Shank's Interiors Project





My spare time hobby to add new interiors to Fallout 4.   If anyone finds any conflicts with other interior mods please let me know so I can correct them. 



  •    Shank's Pill Shop   -   99%   Complete   -   (Misc future clean up and additions pending)
  •    Nobody Home   -   99%   Complete   -   (Misc future clean up and additions pending)
  •    The Dankest Cave   -   99%   Complete   -   (Misc clean up and additions pending)
  •    Geronimos Bar & Grille   -   99%   Complete   -   (Misc future clean up and additions pending)
  •    Raiders Refuge   -   99%   Complete   -   (Misc future clean up and additions pending)
  •    Twilight Sepulcher Locksmithing   -   99%   Complete   (Misc future clean up and additions pending)
  •    Abandoned House   -   99%   Complete   (Misc future clean up and additions pending)
  •    The Basement   -   99%   Completed   (Misc future clean up and additions pending)
  •    Super Mutant Grotto   -  20%   (Coming soon)
  •    E1M1 Facility   -   99%   (Misc future clean up and additions pending)



Enjoy,

Shank


*Known issues
1. If the quest Fire Support has not been triggered prior to entering The Basement the quest will activate. I've found it has to do with where the interior exits. There is a workaround but it's not a big deal so I left it as is.
2. I've been told the doors to The Pill Shop and Twilight Sepulcher Locksmithing conflict with Tales from the Commonwealth and Inside Jobs. I will be making a V.2 of this mod that will offset doors that conflict with other mods.