Corrected the masters of the compatibility patch for The Machine and Her (credit goes to spacefiddle)
Version 1.2.0
Recreated the mod with only a single very simple script and greater compatibility afforded by the Mod Configuration Menu and a compatibility patch for The Machine and Her
The plugin has been flagged as a light-plugin, meaning that it does not contribute to your limit of 256 active plugins
Toggle features on and off with an optional MCM menu
Locking and unlocking a door to another worldspace now flags the adjoining cell as private and public respectively
Containers and doors are now only locked with a novice level lock, allowing for users to access their gear if they lose control of a settlement
Added a compatibility patch for Hands Off version 1.1.0+ and The Machine and Her version 1.05
The perk responsible for adding the activate choice is now hidden from the UI
Removed version notifications
Version 1.1.0
Locking and unlocking is now limited to objects that you have placed in workshop mode.
Locking and unlocking is now no longer limited to objects placed in cells defined as workshops.
You should no longer be able to lock and unlock doors with loading screens.
Version 1.0.1
Added an alternative version that also supports doors situated in workshop settlements.
Version 1.0.0
Initial release.
Features You are now able to lock and unlock any containers and doors that have been built at any of your settlements. That should help your settlers keep their grubby little hands off of your stuff. This does exclude settlements that cannot attract settlers, such as Home Plate.
You can choose to disable individual features using the optional Mod Configuration Menu. All settings are enabled by default, so MCM is only required if you want to disable something.