Fallout 4
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neeher

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neeher

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245 comments

  1. neeher
    neeher
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    Accidentally enabled this mod without draining the quarry and reading the description?

    Try this in the console:
    By NovaCoru

    resetquest DN138
    setstage DN138 1000
    setstage DN138 1500
    prid 106E97
    disable
  2. neeher
    neeher
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    This mod is fully compatible with Fallout 4 VR.

    Check out a video Here
  3. Nartaga
    Nartaga
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    I wonder if you could make the condition for Thick and the workbench and everything to only spawn in/change after completing the Pull the Plug quest and maybe after a certain level? That way it should give it plenty of time to drain the quarry. This might get around having to activate a mod mid-playthrough which can cause some issues with certain mods.

    Something I might look into.

    EDIT: I looked into it, and beyond scripting (which is beyond my ability at this time), it can't be done with setting quest stage requirements it seems like. Unfortunate.
  4. BlazeStryker
    BlazeStryker
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    Very nice! The only thing really missing is being able to scrap the quarry blocks for beaucoup Concrete. (Since you can't build atop them anyway, why the Heck not?)
  5. Geiger12
    Geiger12
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    Sweet Mod! Just don't fall to the influence of Ug Qualtoth while you're living here.
  6. Nenavar
    Nenavar
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    Posting this in case anyone runs into the same issue i did. If you start a new game and disable the mod until you drain the quarry remember to enable BOTH the mod and the plugin for it. If you do not do this then thick will not spawn when you head to thicket excavations. If you already cleared out the area and are running the no respawns leave the area save and reinstall.
  7. DeusTerran
    DeusTerran
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    Anyone know of any way to get rid of the two canvas flags and wrapped barbed wire at the front? Can't scrap and and can't disable em in console.
  8. hazzardwarning
    hazzardwarning
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    scrap everything mod support?
  9. Ultraman641
    Ultraman641
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    does it matter if i havent killed the vanilla raiders in the drained quarry before activating the mod? 
    or should i make sure to completely clear out the place before enabling it 
  10. Zerren
    Zerren
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    hi when i started this mod i drained the place but i got no quest the npc's were there but no quest
  11. BreqVendaai
    BreqVendaai
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    hi , i have a question to this mod i use a sim settlements addon  (wedges of the commonwealth) but without the sim settlements main file , can i remove this mod without issues ? wotc works without mainfile 
  12. Duppie12
    Duppie12
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    Most likely a dumb question. Does this mod work with sim settlements 2 and all of thuggyfied's mods? aka depravity, fusion city rising, 50 ways to die at Dr Nick's and outcasts and remnants.
    1. RickyTheOx
      RickyTheOx
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      I don't know of S.S. but those others is no problem.
      Usually mods works "out of the box" as long they don't touch the same stuff.
      In those cases most Authors make a patch or U can fix it with LO 
    2. Duppie12
      Duppie12
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      Thank you. Will try it out with SS 2 and let you know
    3. Emophaze
      Emophaze
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      did it work with Simsettlements 2??
    4. TheRyuuProject
      TheRyuuProject
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      works fine on my machine