Last updated at 3:55, 25 Sep 2016 Uploaded at 18:12, 24 Nov 2015
- All workshop lights have been tweaked, all have had their radius increased and falloff made significantly softer.
- Some lights have had their color changed slightly to better fit with their corresponding lamp prop.
- The construction light and turret spotlight have a significant radius increase. Turrets have a stronger light with very far reach, but a smaller cone compared to the construction lights. They now have proper lens-flare.
- Optional version: Construction lights and spotlight turrets now cast shadows.
Made with FO4EDIT.
I can also highly recommend using the Darker Nights mod along with this.
Compatibility: This only changes existing values, so should be compatible with anything. (Worst case it might be a soft-conflict where one mod overrides the values of the other, depending on load order)
v 1.3: Added lense-flares to the construction light and turret spotlight
v 1.2: Further tweaks:
- Hightech lights now have a larger radius while still having a softer light. They should be more useful for lighting up rooms, while still keeping the hanging lightbulb the stronger version.
- Further softened light falloff for all lamps.
- Generators now have a smaller and weaker light.
- Construction lights now have a slightly increased intensity. Turrets slightly decreased compared to version 1.0