Fallout 4

About this mod

Cause mini epidemics, evictions due to pauperism due to distributed rent collection, extreme fitness burnouts, chaotic heavily-armed uprisings, nasty boo-boos resulting from falling mannequins, firing squad executions which call back to a specific scene in Fallout history, and serious cases of food poisoning.

Requirements
Permissions and credits
Translations
  • Russian
Mirrors
Avoid the Crazy Chicken Underground

Epidemics! Evictions! Extreme burnouts! Insurrections! Falling Things! Firing Squads! Food poisoning!


Those other weird weapons in the WackyPak kill far too fast and too directly for you? The name of the game for this final DLC-requiring pack is indirect deaths, some of which would make any evil genius proud. In this pack the flavor of the month is AI, whether it's being Radiant or not so radiant.

The weapons are available in Arturo's house, and he left the back door unlocked.

In this final WackyPak DLC add-on requiring Vault-Tec Workshop, cause mini epidemics, evictions due to pauperism due to distributed rent collection, extreme fitness burnouts, chaotic heavily-armed uprisings, nasty boo-boos resulting from falling mannequins, firing squad executions which call back to a specific scene in Fallout history, and serious cases of food poisoning. This is the deadliest and most unpredictable pack yet, so fire up your dedicated silly saves and be warned.

This add-on includes:

  • Utopia Incorporator - shoot at the ground to spawn a giant rent-collecting computer which delegates collections and enforcement operations to a small fleet of fast Mr. Handys armed to the teeth with eviction rays and flamethrowers for those naughty tenants.
  • Feel the Burn! - shoot this at an eligible NPC to force them to work out on various exercise equipment - on fire - until they die.
  • You Have to Leave - shoot at an eligible NPC to spawn in a Vault door, which will open, exposing the NPC to a hail of minigun fire from a small trooper squad.
  • Many-Armed Bandit Problem - shoot in the general direction of a bunch of NPCs to spawn slot machines which randomly arm them with weapons and then frenzy them, for a nice all-out riot.
  • FEV Hydrant - hit a human NPC to make them into a Super Mutant you can pretend is tethered to the Master, or hit while crouched to attempt ghoulification.
  • Manne-kind Collided - shoot at the ground to spawn several mannequins in the air, which can hit an NPC on the head to kill them slowly and creepily.
  • Poisonberry Pie - a "Junk" item which you can drop outside near people. If you are patient, from time to time an NPC will "smell" the pie and come to pick it off the ground and "eat" it. Then they will die. This is basically a revival of Oblivion's Dark Brotherhood Poisoned Apples.

There are 2 more dangerous ones you need to be extra careful before using:

  • GECK Gun - shoot at the ground to nuke in a GECK Jr. Briefcase. The GECK Jr. works as a portable settlement so that you can build where you want within a small radius. Once you've left the area for a while, the GECK Jr. will be gone, but you can shoot it somewhere else.
  • SEBOV Inoculator - shoot at an NPC to infect them with a slow (over the course of multiple game days!) acting virus. If you remain in the cell, even when sleeping, the virus will spread and irrevocably infect any poor humans who aren't wearing a special PPE suit.