I just played through the financial district part of the mod and had to come here and tell you how fun it was! I loved the little story, the note at the chem station, how you placed that skull... This was very fallout-ish in the best way possible. Really great. Endorsed.
This mod has not be exactly compatible with Fallout VR, it make the gun become invisible inside the Museum and Corvega Factory. And as you might imagine aiming an invisible gun in VR is not fun.
VR is pretty new & niche stuff even for the main game - it's a big ask to expect most mods to even work in VR, let alone be optimized - not least because probably over 99% of modders don't use VR themselves.
i'm not sure what's messing with this, but i get lower fps inside the atlantic building than outside, though looking towards certain directions lessens it... had a similar situation with vault 1080 but it wasn't so severe thanks to the optimization patch for it.
Yeah even with the optimization patch you take a pretty big hit on the upper floors, I have to imagine a previs situation is here where something is rendering off screen
I had this mod installed for the longest time, forgot about it, but finally came across Atlantic Offices by chance last night (I don't visit downtown that much during my playthroughs). What a nice surprise! Just wanted to let you know that I really enjoyed this little adventure and its lore. Also, no bugs or issues experienced. Thanks!
Dude, HELL YEAH! I don't even have to play this to know I'm going to love it. I haven't seen Ox's video for this particular set of content yet but I'll definitely be checking it out after I play through it. Thank you for taking the time and the creative energy to put this mod together and making it available to the community, it is GREATLY appreciated!
Very nicely done – in my game from now on. Thank You Always wondered why a building surrounded by raiders still had a little piece of wood holding the door closed.
I got through the building in front of the Shamrock Taphouse. Nice mod, could easily be mistaken for a vanilla/base "dungeon." The note at the end, though, alludes to another hidden cache of money at an office "to the south." Was that just purely for flavor, or is there actually another stash of money? Because I've looked and couldn't find anything.
If you already had the map marker for the Glowing Sea's Atlantic Offices, you might not have noticed the update. Head there and you should find something in that building. :)
Yeah, I had gone to that building before installing your mod, but because there's nothing there in the base game, I had completely forgotten about it. I went back and found the note and duffel bag. Thanks for the heads up.
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Downloaded and will endorse forthwith!
Always wondered why a building surrounded by raiders still had a little piece of wood holding the door closed.
And I'm glad you liked it!