Bug reports
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Bug title | Status | Replies | Version | Priority | Last post |
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RAMPART Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 1 | CastleInTheSkyMain - Version 1.2 | Not set | 18 May 2023, 11:22PM |
missing pieces and snapping issues Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 0 | CastleInTheSkyMain - Version 1.2 | Not set | 28 Feb 2022, 5:23AM |
big castle in sanctuary keeps crashing the game when teleporting to or aproaching it Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 2 | CastleInTheSkyMain - Version 1.2 | Not set | 05 Nov 2022, 12:22AM |
Tower cap will not actually connect to base or mid pc Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 2 | CastleInTheSkyMain - Version 1.2 | Not set | 28 Apr 2021, 10:08PM |
Guard Posts Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 1 | CastleInTheSkyMain - Version 1.2 | Not set | 05 Nov 2022, 12:28AM |
sprites in far harbor not moving Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 0 | CastleInTheSkyMain - Version 1.2 | Not set | 25 Sep 2018, 7:27AM |
missing manor parts Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 0 | CastleInTheSkyMain - Version 1.2 | Not set | 10 Sep 2018, 1:17AM |
Navmesh - Settlers try to walk through walls Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 1 | CastleInTheSkyMain - Version 1.2 | Not set | 05 Nov 2022, 12:26AM |
Navmesh not working Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 1 | CastleInTheSkyMain - Version 1.2 | Not set | 09 Oct 2019, 3:24PM |
Rectangular + circular tower snap points are too low Version: CastleInTheSkyMain - Version 1.2 New issue Priority: Not set | New issue | 1 | CastleInTheSkyMain - Version 1.2 | Not set | 05 Nov 2022, 12:27AM |
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