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jenncave

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jenncave

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About this mod

Starlight cleaned up and ready to go. Hey look, the building is 'repaired', too.

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This is my start up mod for Starlight Drive In
Starlight Drive In Startup is in the series of startup settlement mods that I am going to develop.
Starlight Drive In is usually the fourth settlement for me and I spend a fair amount of time site prepping before moving settlers in. Cleaning up leaves, garbage, trees, cars, disabling skeletons....etc.. Well, no more!

This mod is fully compatible with Videos of the Wastelandby RazorWire - Dertspovor06 - AGreatWeight I highly recommend their mod. It just brings so much life to this area.

What you won't see...
>garbage(including the garbage on the road at the entry)
>muddy puddles that never dry
>cars/trucks (including the bus on the road at the entry)
>bushes (with the exception of crops that I planted.)
>leaf piles>skeletons>trees
>vines

What you should see...
>Starlight Drive In is empty of furniture/items.
>Starlight projector building has been 'repaired' and navmesh added. You can also place turrets and other items on the repaired wing and the diner roof.
>Sidewalks have been repaired. The pavement has been 'repaired' so that grass doesn't stick through the floors of your buildings.
>If you choose to scrap the whole settlement, the lights, light boxes and fixtures are linked to the projector screen
building so if you scrap that, they go too. If I missed any, please let me know so I can link them.
>All of the materials gained by scrapping and the items that were scattered about Starlight Drive In are located in the crate on the workbench. To get the item list, I loaded a game with no scrapping mods. I performed a 'scrapall' and then retrieved everything that wasn't scrapped. I looked at what was available and then placed those items in the crate. You are not losing anything in the way of materials, you just don't have to do it yourself.>The mole rats are still intact, beware! ;-)
>Some starter crops are planted.
Base items added to container.
>The building budget has been increased by 100%. 

The mods seen in the images besides this mod:
Fallout 4 Seasons - Grass - Trees - Plants - Snow by GameDuchess>Spring season is used
Pre-War Codsworth by ColdTyrant
K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat by fadingsignal

Check out the others in the Clean and Simple- Settlement Startup series:
Clean and Simple - Abernathy Startup
Clean and Simple - Graygarden Startup
Clean and Simple - Red Rocket Startup
Clean and Simple - Starlight Drive In Startup
Clean and Simple - Ten Pines Bluff Startup

Clean and Simple - Finch Farm Startup

Clean and Simple - Sanctuary Startup
Clean and Simple - The Castle Startup
Clean and Simple - Warwick Startup
Clean and Simple - Spectacle Island Startup

Clean and Simple - Sunshine Tidings Startup
Clean and Simple - Egret Tours Marina Startup
Clean and Simple - Oberland Station Startup
Clean and Simple - Taffington Boat House Startup
Clean and Simple - County Crossing Startup
Clean and Simple - Greentop Nursery Startup
Clean and Simple - Jamaica Plains Startup
Clean and Simple - Kingsport Lighthouse Startup
Clean and Simple - Nordhagen Beach Startup
Clean and Simple - Croup Manor Startup

Clean and Simple - Somerville Place Startup
Clean and Simple - The Slog Startup

Clean and Simple - Murkwater Construction Startup
Clean and Simple - Coastal Cottage Startup
Clean and Simple - Hangman's Alley Startup
Clean and Simple - Outpost Zimonja Startup
Clean and Simple - Covenant Startup
Or follow the link to get the merged version(s)

Mod has been cleaned with FO4Edit.
Thank you and enjoy!
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