Fallout 4

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Cryzeteur

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Cryzeteur

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About this mod

Changed Main Quarry Entrance and Milton General Hospital Entrance to Vault 88 to allow for better settlement builds at the entrance locations.

Permissions and credits
Vault 88 Better Exits : Read Me

OK. I was bored and Gopher made a comment in : "FALLOUT 4 (Chapter 5) #2 : I don't think the neighbours like me" :
https://www.youtube.com/watch?time_continue=836&v=dLH90lD44TA @ 27:30

"We could use these four buildings, put walls across the gaps and make a fairly sizable super settlement here. And then dig open the manhole and put a proper set of stairs going down into the vault. We'd have this sort of megatropolis type thing? Vault and a city on the top of it. Same is true of the University. The only place that's just a crappy place to enter the vault at the moment is the main entrance."

So I made this little mod to fulfill Gopher's wish. Both the quarry main entrance  and the Milton General Hospital sewer entrance to Vault 88 now have a second entrance so that they can fit better into a settlement build at each location. Both places now have doors that exit from walls. Both doors are keyed. The key is near the water plant by the Vaultec Workshop East Sector.

Because the doors are keyed, you can install on a fresh play-through and not gain any advantages.

Use as a source: Anyone can use this mod for whatever they want, just credit Cryzeteur.

Requirements: DLCworkshop03.esm, Fallout 4

Installation: Nexus Mod Manager
Or Manual: Put Vault88BetterExits.esp in the Data folder of Fallout 4 and activate.
Conflicts: None known. Made with Creation Kit.

Recommendations: I like "Conquest - Build New Settlements and Camping" by Chesko
http://www.nexusmods.com/fallout4/mods/12511/?
for building extra settlements.