Fallout 4
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  1. Valyn81
    Valyn81
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    TIP 1: From AHK site as posted by theatmosphericangel.

    I use Windows 10, like most, and couldn't get this autohotkey command thing to work, or ahk file if you wish. I found a fix for this specific problem

    "AutoHotkey scripts that worked fine in Windows 7 no longer work in Windows 10.

    1) Find your AutoHotkey executable, typically here: C:\Program Files\AutoHotkey\AutoHotkey.exe
    2) Right-click on AutoHotkey.exe
    3) Select the Compatibility tab
    4) Enable Run this program as Administrator
    5) Click OK"

    https://autohotkey.com/boards/viewtopic.php?t=9770
  2. philan46
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    Blurring textures disapears if you disable the antialiasing in launcher menu, so later you don't need to modify the object with the "modpos" parameter.
    1. Valyn81
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      well, for people that have antialiasing on, it turns out you can just use the previous command and use a value of 0 and the blur goes aways.
  3. busybobo
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    Since this doesn't need F4SE, will it work on the VR version? I'm desperate for an alternative to Place Everywhere that works in VR.

    Edit: SUCCESS! By changing one line, the one that says #IfWinActive, ahk_class Fallout4ahk_exe Fallout4.exeTo
    #IfWinActive, ahk_class Fallout4VRahk_exe Fallout4VR.exe
    I can confirm that this does indeed work in VR. Both as an AHK script, and if compiled into a standalone exe using AHK.
    1. Valyn81
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      Good to know, thanks for sharing
    2. busybobo
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      In response to post #123130026. #123189138 is also a reply to the same post.


      Spoiler:  
      Show

      busybobo wrote: Since this doesn't need F4SE, will it work on the VR version? I'm desperate for an alternative to Place Everywhere that works in VR.

      Edit: SUCCESS! By changing one line, the one that says
      [size=1]#IfWinActive, ahk_class Fallout4 ahk_exe Fallout4.exe[/size]
      To
      [size=1]#IfWinActive, ahk_class Fallout4VR ahk_exe Fallout4VR.exe[/size]
      I can confirm that this does indeed work in VR. Both as an AHK script, and if compiled into a standalone exe using AHK.

      Valyn81 wrote: Good to know, thanks for sharing


      You should upload the edited version and add the VR tag. I only found your mod through an old Reddit post, and I know several, if not most, of the people playing Fallout 4 VR would love to use this functionality. It makes Sim Settlements 2 so much easier, since none of the plots snap to the ground, so they often end up either floating in midair, or half sunk into the ground; but with this, it's just a matter of raising/lowering Z-height, then refreshing the plot with the ASAM. If any VR players do end up using this mod, I do recommend also installing this mod, which highlights whatever the selected object in the debug console is. https://www.nexusmods.com/fallout4/mods/43560 Because, while this AHK mod does exactly what it says it does, actually selecting objects in VR is kind of a huge pain, but that has nothing to do with this mod, and is just a limitation of the dev console in VR. Skyrim VR has the exact same problem.
  4. Spudzzy03
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    Absolute lifesaver for Starfield.

    It might be worth uploading a modified version of the script to the Starfield page. The only changes that need to be done are swapping out all Fallout 4 references to Starfield (such as the #IfWinActive part) since all of the commands are the same along with reducing the amount moved from 1 to 0.1 since the scale is different.

    It would be an amazing tool for people to use since the outpost building leaves much to be desired.
    1. Valyn81
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      I have not bought that game yet. waiting for feedback from the community to see if they still have a s#*! engine from fallout or if they actually updated to a better one. Looking forward to good news on that.
    2. Spudzzy03
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      They use the Creation Engine 2 which is a much better of the first one.
    3. mrBun
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      I came here to say the same thing. This app was essential for settlement building for me in F4.  Starfield settlement building is clumsy af right now.
    4. Valyn81
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      So you are saying the commands are the same still?
      ======================================================
      == Remove line or change to #IfWinActive, ahk_class Starfieldahk_exe starfield.exe
      == Change from 1 or 5 to .1 or .5 with the numlock toggle?
      ;mod/get X,Y,Z  coordinates/angle of selected object

      modpos x
      modpos y
      modpos z
      modangle x
      modangle y
      modangle z

      getpos x
      getpos y
      getpos z
      getangle x
      getangle y
      getangle z
    5. Spudzzy03
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      Yeah, exactly that.
    6. Valyn81
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      Ok give me a few weeks. I am fighting a bout of depression that is not making me feel very creative or motivated right now.
    7. Valyn81
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      Test File uploaded in the MISC files area. Please let me know if you have any issues
    8. mrBun
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      thank you :)
  5. Badbonez
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    I am using the .exe version and after setting the program to run as administrator, everything works great.  This is very useful mod!  I guess the only downside is having to disable it when wanting to use the number pad for console commands (which I do a lot), then have to find the exe again to re-start it.  I wish there was a pause mode that temporarily disabled the mod.  But regardless, great job, thank you.
    1. Valyn81
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      Updated to include Pause Script and Suspend Hotkeys
      -- The Pause option does not work unless you ALT+TAB out of the Game and come back in. Not sure of any way around this.
      - The Suspend option works and Just disables the HotKeys till you enable it again.
    2. Badbonez
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      Awesome, thank you!
  6. x2ego
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    Curious situation. First of all, thank you for this terrific mod. I installed it and it ran like a charm. Now the curious part. After updating to the latest Steam Fallout, it lost the most important f12 function. f7 and f8 still change the time of day, but f12 now takes a screencap shot. Not sure what happened, but I am lost without this mod when building my player home. Any ideas? I'll try to uninstall and reinstall to see if that will do the trick. Thanks again, great mod.

    Edit: Solution was to disable Steam Overlay. Now all good ;-)
    1. SinSinNatiJerms
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      You can also change the screenshot hotkey for Steam by going to Settings in the top left corner, go to In-game and the option to change the hotkey is to the left - I changed mine to Shift+Insert. One can also select None
  7. suezou211
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    Thank you very much. It's a very good mod.
    All functions are working fine.

    However, the SOE (Settlement Objects Expansion Pack) water will return to its original position and rotation when you switch to workshop mode.
    I think this is probably caused by the script that is installed in the water, so it can't be helped.

    I want a diagonal water object. I want to run water over a slanted board.
  8. RequiredUsername
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    This is amazingly useful, thanks! I'm using the exe version with a bluetooth number pad, and it feels like having a magic wand. Super cool.

    I just have one request - I don't have a NumINS key, but I need to be able to getangle. Is it possible to set Num0 to fetch both getpos and getangle at the same time? I feel like it might make sense anyway, it's always nice to have both sets of information.
    1. Valyn81
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      No popup or popup version?
    2. RequiredUsername
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      No popup
    3. Valyn81
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      testing a fix now. give me about 10 min
    4. Valyn81
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      New version in Option files for you to test with.
      - as soon as the servers finish scanning it for Viruses
    5. RequiredUsername
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      Works perfectly! I've been making patches for A Forest, removing and adjusting trees, and your work makes that process approximately a gajillion times better. THANK YOU!
  9. zewtastic
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    Been using this tool for years and it has been fantastic.

    One thing I've found curious though, the modangle x and y do not work for NPC's. They work on objects fine. Just not on any NPC which mystifies me.
    1. Valyn81
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      NPC just reset back to vertical due to the way the engine works.
      -- I talked to another person that said she found a camera and posing mod that worked for what she needed. It was a few years ago so I do not remember any of that info though.
  10. kziitd
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    It used to work well, but suddenly it no longer works
    Console display

    script command ”mo“not found

    script command ”dpos“not found

    And so on
  11. madhedgehog
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    I've faced the issue when it didn't work after installing. Have resolved it by setting both AutohotKey.exe and Fallout4MoveAnything.exe to run as Administrator for all users. Here is the hint for Windows 7:
    1. right-click AutohotKey.exe, select Properties,
    2. go to Compatibility tab,
    3. tick Run as Administrator,
    4. then press "Change the parameters for all users",
    5. tick Run as Administrator,
    6. click OK.
    -
    Repeat 1.-6. for Fallout4MoveAnything.exe or Fallout4MoveAnything-nopopup.exe.
    -
    Run the game's .exe file as Administrator.
  12. BloodHunter666
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    I've only used Place Everywhere so far, but it pissed off every time I got stuck in the workstation and could not get out and end the game. It did not matter if I played 5 minutes or 2 hours, you do not have as many options as with PE, but to build it is enough.

    100% better than PE and you deserve a medal
  13. Brighteyes
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    I just came across this mod looking for an alternative to Place Everywhere. Although, I think PE is good when it works, your mod is easier and works great. I am a little dense sometimes (chock it up to old age) I was able to figure it out how it works in about 10 minutes. Thank you so much for your work on this.