Fallout 4

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HouseVariable

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NORA COMPANION MOD[WIP] by House Variable
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INSTALLATION: If doing manual install, drop NoraSpouse - Main.BA2 and NoraSpouse.esp into the the Steam/steamapps/common/Fallout 4/Data folder.

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FEATURES:
-adds Nora as voiced companion
-adds short intro, recruitment quest
-adds companion dialogue interjections/interrupts
-adds companion swap dialogue for base game companions
-adds end game dialogue for all factions
-supports customized Nora, looks will carry over if you edit her appearance in the beginning of the game
-disables Nora's corpse in Vault 111
-Mostly completed affinity system with 2 major approval and disapproval scenes
-adds max affinity companion perk, "Till Death Do us Apart"
-adds environmental commentary
-adds some dialogue edits so Nora isn't referred as dead
-Nora has ability to lockpick and hack

PLANNED FEATURES:
-DLC SUPPORT
-More polishing/improvements on Nora's dialogue
-Complete removal of Nora being referred as dead

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Ver 1.1 Patch Notes:
*New Quest/Post Quest Conversations added for
-Kellogg's Death (Reunions)
-Institute Teleporter (Molecular level)
-After Meeting Father (Institutionalized)
-Player becomes Director of Institute (Mankind-Redefined)
-Institute Ending

*New Dialogue Interjections for Institute quests:
- Mankind Redefined - Talking to Father about his illness
- Building a Better Crop
- Plugging a Leak
- A House Divided


*New Combat/Taunt Dialogue
*Disabled one of Nora's taunt dialogue "You're fat, you're ugly....."
*Disabled some of Nora's monotonous combat dialogue
*New greetings from Nora
*New Idle Chatter
*Plethora of environmental awareness comments
-Should make comments where vanilla companions usually say something when at a certain location
*NORA TRACKER - "Nora's Whereabouts" will appear under MISCELLANEOUS in quest section once you complete her recruitment quest
*Adjustments for Nora's follow distance
*New Quest Commentary - Asking Nora her "thoughts" during certain main/faction quests should trigger dialogue regarding the mission
-Ex.) Asking Nora her thoughts just after rescuing Nick Valentine
*Revised Nora's Journal
*Fixed Lover's embrace bug
*Removed Nora's pipboy (Works only for new save files)
-Existing saves with old version of Nora mod will have to use console commands
*"Everyone's Best Friend" and "Unlimited Companion Framework" Compatibility
-PLEASE check if either of these mods work for you now
-For some reason, my mod created a followerscript.pex in the mod's files which was probably the reason why it got conflicts with UCF and EBF
-I don't recall editing, compiling, or messing with vanilla followerscript.
-Removed it from the Nora mod's files
-Tested it in game, EBF and UCF worked fine for me with no conflicts.
-BUT again, check if these mods work for you

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NOTES:
-For those starting a new game: In order to trigger Nora's recruitment quest,"O Spouse Where Art Thou", once you exit vault 111, head towards Sanctuary Hills and the quest will activate
-For those playing on existing save: Quest should start up automatically once you load your game.


-This mod has only been tested by me so PLEASE if you see anything FUNKY like dialogue not triggering or Nora's AI sandbox being stupid, please post something in the bugs section
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COMPATABILITY:
-Mods that modify or alter Abernathy Farm may risk conflicts with Nora Spouse Companion
-Side quests and main quests have been modified to allow Nora to have dialogue interjection. Mods that change those quests risk conflicts
-There have been reports of incompatibility with "Everyone's Best Friend" and "Unlimited Companion FrameWork". Some people have reported work arounds by having NoraSpouse.esp directly above EveryonesBestFriend.esp or UCF.esp
-"Alternative Start" mods risk conflicting with Nora's recruitment quest
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LIST OF QUESTS MODIFIED for Nora dialogue interrupts/interjections
-Fire Support
-Call to Arms
-Shadow of Steel
-Show No Mercy
-Liberty Reprimed
-Blind Betrayl
-Spoils of War
-The Lost Patrol
-When Freedom Calls
-Unlikely Valentine
-Charles View Amphitheater Cult Quest
-DiamondCity Entrance
-GrayGarden (settlement)
-The Slog (settlement)
-WarwickHomestead (settlement)
-Painting the Town
-Nucka-Cola Needs
-In Sheep's Clothing
-Synth Retention
-The Battle of Bunker Hill
-End of the Line
-Sanctuary
-Old Guns
-Pinned
-Getting A Clue
-The Nuclear Option
-ReUnions
-Mass Fusion
-Taking Independence
-Dangerous Minds
-Nuclear Family
-Kid in a Fridge
-The Silver Shroud
-The Devil's Due
-The Disappearing Act
-The Secret of Cabot House
-Diamond City Blues
-Confidence Man
-Human Error
-TradeCraft
-Precipice of War
-A House Divided
-Plugging a Leak
-Building a Better Crop
-Mankind Redefined
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Recommended Mods:
-Everyone's Best Friend
-Full Dialogue Interface
-Armor Smith Extended
-Companion Status
-Companion Infinite Ammo
-Unofficial Fallout 4 Patch
-Companion Whistle