Also as requested, no holes in the roof, metal structure walls or plywood walls (wood wall with metal sheeting will be available as a optional add on for the warehouse module from my Haul'D Out mod
If you are happy with 1.1.1 and dont want the vanilla redone items, or the no holes in roof/wall items, you do not need to update as nothing else has changed.
I make all the textures from scratch, but eventually I will get everything covered. When I get to landscape it will be as a module for the HaulD Out project - see link in sticky below.
Just wanted to endorse and say that your work is nothing short of amazing, your textures are amongst the best on this site, kudos to you and all your hard work, it really shows in-game and makes the entire experience of playing more enjoyable....and obviously easier on the eye.
Just installed your new warehouse mod too, again great work, keep it up.
A blessing for my deteriorating eyesight, this is. My optician isn't gonna be too happy because now I'll postpone the purchase of those stronger reading glasses I thought I needed.
These textures are really nice. Too bad they don't fix the wood on bridges. Those look like mud on my rig, everything around is all crisp, but some woods in game are complete mush. I agree, this is nice on the old eyes ;)
Downloading this in preparation for my next playthrough. I may already be maxing out my GTX780ti's 3GB VRam, but luckily I have an 8GB GTX 1070 coming next week.
Hi, thank you for making this it looks great! I do have a problem however that I don't know how to fix; When using this mod Codsworth's metal changes texture, as do sinks and water fountains. I've been through all of my texture mods one by one and I've come to the conclusion that it is this that is causing it. I'm going to play without this for now but I wondered if you knew what was going on because I really would like this in my game! Thanks. :)
I apologise for wrongly thinking that this mod was the culprit, my issue has somehow corrected itself now; I have no idea how but after a few (real life) days it went back to normal!
Before it fixed itself I decided to live with weird Codsworth and sinks because I like this mod so much! I'm also using your Haul'd Out 4K mods and I don't see myself ever wanting to change them; They are fantastic and make immersion so much better, so thank you!
Also I sincerely appreciate that you offered to help me. Thanks!
These textures are pretty neat, I actually chop and choose between other texture packs, mainly to test things out but to also support everyones work as much as possible. The other nice thing about doing that is you get different variation in wood etc, making those random shack buildings look very realistic when you don't have repeating textures.
However I do have one issue - it is totally a personal thing - but in one of my metal shacks, I feel very claustrophobic inside it now because the metal sheets are so much darker. It is strange how darkening of a single texture can make something feel more entombed.
Is there any way to get lighter metal sheets as well as the wood (which you already have done)?
137 comments
Also as requested, no holes in the roof, metal structure walls or plywood walls
(wood wall with metal sheeting will be available as a optional add on for the warehouse module from my Haul'D Out mod
If you are happy with 1.1.1 and dont want the vanilla redone items, or the no holes in roof/wall items, you do not need to update as nothing else has changed.
Edit: Nvm I see nice little fomod installer Its all together in the same download.
I make all the textures from scratch, but eventually I will get everything covered. When I get to landscape it will be as a module for the HaulD Out project - see link in sticky below.
You can find that mod here
It covers most items in the warehouse/greenhouse items.
Just installed your new warehouse mod too, again great work, keep it up.
Say thankee, big-big. Aye.
I am wondering if the size of textures affects the Settlement build limits, since these relate to 'triangles', 'number of draws', etc. ?
Building a new settlement after installing this mod, at Coastal Cottage to be precise, I felt like I reached the limit faster than usual.
I like it : it is nicer and less screwed than vanilla, without being too clean or too shinny.
EDIT: mind you, using the console commands to double the building limit, I have plenty of 'triangles' and 'draws' (I had done the commands without first selecting the Workshop).
There must be something else going on in your game causing the issue. Send me a PM and I'll help you as best as I can.
Before it fixed itself I decided to live with weird Codsworth and sinks because I like this mod so much! I'm also using your Haul'd Out 4K mods and I don't see myself ever wanting to change them; They are fantastic and make immersion so much better, so thank you!
Also I sincerely appreciate that you offered to help me. Thanks!
However I do have one issue - it is totally a personal thing - but in one of my metal shacks, I feel very claustrophobic inside it now because the metal sheets are so much darker. It is strange how darkening of a single texture can make something feel more entombed.
Is there any way to get lighter metal sheets as well as the wood (which you already have done)?
Thanks and will endorse when I get a chance.