Fallout 4

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ArcherAz

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ArcherAz

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About this mod

A new expansion of the Nukatown market from the Nukaworld dlc. (If you find this version does not run properly, please feel free to try the previous version or submit a bug report)

Requirements
Permissions and credits
Translations
  • Mandarin
NUKA MARKET
REBORN


"Hey asshole! Lookin' for some fun? 
Maybe just some good deals? 
Either way, Nukatown's market has just what you need, from chems and weapons to some of the best catches of the wastes.
If you want it, we got it."


"Nukatown Market - Reborn" is a mod that aims to breathe new life into the previously empty market of Nukaworld's DLC.
In order to reach this goal, new NPCs, stalls and clutter have been added to give the market a more lively look and feel. All of this done with a level of detail that solidifies the brutal and ragged feel of Nukaworld's raiders. 
So far, there are no none conflicts. However, mods that add to or change the market area will more than likely have some conflict with this mod.
Enjoy!

"Asshole."


Changelog:
1.2
-Removed Power armor Operator (would often leave armor in middle of market)
-Cleaned File using F04edit (removed uneeded edits in unrelated cells with guidence of kraag)
1.3
-Removed Pack Dog due to weird A.I. Behavior (Somehow always got himself stuck in a broom)
-Edited the gun shop (added a wee bit more machinery and character, also a shooting range)
-Finally added .Ba2 files
(took so long because of my amazingly poor reading comprehension)
-Added more animation markers (new animation spots for both cats and dogs)
-Added/Fixed cat AI 
1.4
-Fixed AI issues that would turn travelers and merchants hostile after completing NukaWorld's main quest and making one of the raider factions hostile.


A Special Thanks to these two fantastic users for providing equally fantastic advice and support to help improve this mod, check them out!
Ablaze666
kraag

I
'd also like to thank user Black'sGamingandReviews for his well presented mod feature!