You may freely use my mods as resources in accordance with the small set of ground rules I've laid down in order to prevent any potential exploitation of such good will.
Having a trustworthy environment in which we can share our knowledge, creations and ideas is essential to the healthy growth of a modding community; so play nice, play fair and provide credit where credit is due.
IF YOU WANT TO CREATE CONVERSIONS/PATCHES/TRANSLATIONS
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have your file require the original mod. - Please don't name me as the author of your file. - Please don't give me Author Rights for your file. - Please don't name the file "Crimsomrider's" or "CR's".
IF YOU WANT TO USE CERTAIN PARTS OF MY MOD IN YOUR MOD
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know about it either by a comment or a private message (PM).
IF YOU WANT TO USE THE MAJORITY OF MY MOD IN YOUR MOD
- PERMISSION REQUIRED. - Please contact me by a private message (PM). - Please provide information as to why and what for do you want to use my mod.
IF PERMISSION IS GRANTED;
- Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know when you release the mod by a private message (PM).
NOTES
- Please do not host or upload my mods to other sites without my permission.
File credits
This author has not credited anyone else in this file
NEW - Two banners on the two stone entrance pillars.
TWEAK - The position of the sun room has been slightly lowered.
TWEAK - The little window area in the kitchen now uses a custom fixed mesh.
TWEAK - Boat has been slightly adjusted.
NEW - Added markers for both Codsworth and cats.
NEW - Changed the bushes infront of the house.
ULTIMATE EDITION CHANGES ONLY
NEW - Two banners on the two stone entrance pillars.
NEW - Added markers for Codsworth so he can trim the bushes.
NEW - Changed the bushes infront of the house to nice prewar ones.
NEW - Added markers for cats to climb into the railings near the bushes.
TWEAK - The position of the sun room has been slightly lowered.
TWEAK - The little window area in the kitchen now uses a custom fixed mesh.
TWEAK - Boat's position has been slightly adjusted.
Version 2.1
BOTH VERSIONS - Slightly adjusted the mesh of the half-walls on the upper floor as they were flickering when the player was too far away from the house.
No ESP changes were made.
Version 2.0
ULTIMATE EDITION - Added 4 oil lamps to the front porch.
Version 1.9
ULTIMATE EDITION - There is now an intercom right next to the workshop workbench that allows you to call settlers to your settlement. They will spawn in the living room and as a good host that you are, you have to greet them.
Version 1.8
Just improved the Sunroom mesh a tiny bit. That's all.
Version 1.7
ULTIMATE and REGULAR EDITION
The warehouse now has railings and better ladders.
Version 1.6
ULTIMATE EDITION
- New walls and floors using a custom 2K texture. - Sliding doors now use my own custom texture. - The sunhouse mesh has been significantly improved in Nifskope itself (straightened it out, was ugly). - The sunrise position slightly tweaked. - Improved the warehouse floor.
REGULAR EDITION
Now requires the same DLCs as the ULTIMATE EDITION.
- Same changes and tweaks as the ULTIMATE EDITION, except it does not come with new walls and floors.
Version 1.5
TWEAK - ULTIMATE EDITION - Just a very minor tweak to the positioning of the sliding doors. They are now in the dead center and perfectly alligned. I'm a perfectionist, sorry about that ^^
Version 1.4
NEW - The ceiling on the 2nd floor is now the same as the ceiling on the first floor.
NEW - ULTIMATE EDITION offers fixed lamps and sliding doors for the interior.
Version 1.3
A FEW CHANGES ( Images have been updated ):
- The Warehouse deck - has been extended to align itself with the rest of the property. - The Warehouse - has been extended to match with the extended deck. - Smoother landscape - The landscape near the huge stone in the corner of the property has now been leveled out a bit to make it easier to build.
Version 1.2
MINOR TWEAKS TO THE SETTLEMENT
- Removed the gap in the kitchen that Bethesda missed. - Adjusted the 2nd floor gap that Bethesda missed. - Fully corrected the collision on the ground floor of the house (even better than vanilla). - Removed the ropes in the warehouse that were "holding" the boat. Reason is that if you scrap the boat, you could not scrap the ropes.
Version 1.1
TWEAK - Noticed that the house on the first floor did not have collision to build objects on. I guess it was a vanilla issue, which has been corrected now.
Taffington Boathouse Renewal restores the property to its former glory and adds a few extra bonuses with the ultimate goal to make it a beautiful settlement for the Sole Survivor to settle in. It is fully fixed with a ton of attention to the tiniest detail.
*Wasteland Workshop and Contraptions DLCs are required*
EDITIONS
*Neither edition removes all the original objects. If you want the house empty, you have to scrap everything naturally*
ULTIMATE EDITION
The ultimate renovation. New walls and floors along with sliding doors.
REGULAR EDITION
Repaired house, but without the new walls, floors and sliding doors.