Fallout 4

About this mod

This Version of County Crossing serves as the formal trade station of north-eastern Boston. It supplies the region with 71 food, contains 3 stores and provides shelter for up to 23 settlers. All you need are the Fallout 4 DLCs, since it was built without mods - aesthetically pleasing as possible.

Requirements
Permissions and credits
Donations
|||Newsflash |||

22.07.19 || Somerville Place - release
25.03.18 || The Slog - release
13.03.18 || Croup Manor - release
06.12.17 || Sanctuary Hills - release



||| County Crossing |||


As attractive as the area around County Crossing was, people were frightened of the close neighbourhood to the National Guard Training Yard. Stories about monsters and people that disappeared prevented more people from settling down in this location. But when the Minutemen came around and helped to clean the district, the news was spread rapidly. People from all over the region came in search of a perspective to start a new life. Thus the community of County Crossing grew fast, expanded its fields and started to fortify the settlement.

Realizing its potential, the Minutemen made contracts early on and helped to build up a regional trade station. Besides the obvious though, the existence of County Crossing also helps the Minutemen to distract curious folks and keep their hidden robot factory in the Mechanist lair secret.

County Crossing in Details


||| Installation |||

If you want to test the blueprint and save time - you can download the provided savegame instead.


||| space2jump |||

My general goal is to deliver high quality content. That means I invest a high portion of my leisure time into this project. For that reason any endorsement is highly appreciated.
If you consider supporting me financially, you can donate directly to my paypal account.
If you have need help, have improvements in mind or want to address critique, feel free to use ´comments` section.

++My Blueprints++



||| Credits |||

Personal thanks to the two people who supported me financially and thus encoruaged me to get this done.
Further thanks to CDANTE, who is the author of Transfer Settlements. A great mod by a competent and helpful modder. In addition, thanks to:


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Blueprints with this badge are confirmed Vanilla Blueprints which were built using only settlement objects from the main game and official DLC.  
No settlement objects from 3rd-party mods or the Creation Club are used in these blueprints.
F4SE, HUD Framework, and Transfer Settlements are the only mods required to use them.  

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Blueprint creators who display this badge are part of the Vanilla Settlement Blueprints Association, a group of creators who offer high-quality and mod-free settlement blueprints. This group does not burden users by forcing them to track down and install endless mods in order to import a blueprint.
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