Fallout 4

About this mod

Transfer Settlements Oberland Station Blueprint

Requirements
Permissions and credits
Donations
Oberland Station Outpost: Needs Far Harbor, Wasteland Workshop, Contraptions, Automatron, and Vault Tec DLC (No Vault Tec needed in 1.1)
Slightly smaller than my other builds. This settlement is fully self sufficient once you run the wires and assign settlers. It comes with decent defenses, every kind of shop, many beds, and a large greenhouse. Scrap everything around the permanent vanilla station and old garden for the best import results.
 I recommend nuking your settlement with the transfer settlements nuke option on import and also scrapping as many scrapable objects you find that could conflict with a clean import. Should only require DLCs and no additional mods or plugins other than those needed to run transfer settlements. If the import is not perfect or close to perfect, nuke the structure, scrap any potential conflicts and import again. This blueprint and others can also be downloaded from  Luke369's Blueprint Collection.

Changes in 1.1:
-Removed Vault Tec DLC requirement by switching out 1 computer terminal for a non-DLC one.
-The walls of the greenhouse no longer appear to slightly float off the ground.
-More variation in greenhouse glass roof, they are not all broken now.
-There are now lanterns in the wood roof sections that have the windows.
-Replaced some concrete walls with windowed concrete walls to let in some more light.
-Added a caravan trading post
-Fixed store positions so assigned settlers won't get stuck.
-Other small tweaks

Changes in 1.2:
- Wired Transfer Compatibility
- Fixed a missing wall

Better Windmill Generator 8:
- A simple FO4 edit I made that gives windmills 8 power if you prefer to run the settlement purely off of the windmills. 


Install:
You must go to the Transfer Settlements - Sharable Settlement Blueprints NMM site to install that mod and others that are requires to use Transfer Settlements (see that mod page for details).

Next: Go to Program Files -> Steam--> Steamapps-->common-->Fallout 4--> Data-->F4SE-->Plugins-->Transfer Settlements-->Blueprints

Next: Make a new folder inside Blueprints, give it a number (1,2,3,4.....) for a name (Make sure it does not conflict with the numbering of your other blueprints and I also recommend numbering in sequence( If you had 3 blueprints previously then you should name the new folder "4"., this works for up to 50 blueprint slots) --> download the zip file of choice and copy the JSON file into the new folder.

Next: Import in game the same way you do it normally for Transfer Settlements.