Fallout 4

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JakeJericho

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jakelang94

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33 comments

  1. KOUSEN105233
    KOUSEN105233
    • member
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    Can killing dog meat and resurrecting it reset it? My dog meat is unrecruitable and stuck in the "Show cigar" state (while my main quest is done).
  2. JBianculli
    JBianculli
    • supporter
    • 19 kudos
    Funny enough, this could be useful now. If you're doing a Fallout 4-76 or some kind of other overhaul that doesn't require the main quest or eliminates the main quest but still want a dog. Would be cool if someone, other than that wandering dog seller, sells dogs so you could go get another after yours dies. 
  3. CheesyBlue
    CheesyBlue
    • premium
    • 8 kudos
    ty for making this halal mod, inshallah.
  4. Titanosmand
    Titanosmand
    • BANNED
    • 0 kudos
    if you dont like dogmeat, just... leave it in an unusued settlement
  5. LeDanonien
    LeDanonien
    • member
    • 0 kudos
    i agree hes a fucking piece of s#*! that run towards enemies when i try to sneak and blocks me when im trying to get cover

    im not a dog hater but f*#@ i dream of him getting killed
  6. 4TankZz
    4TankZz
    • member
    • 0 kudos
    Murder him/her/[it]! he/her/[it] wants to kill dogmeat! how?! HOW COULD YOU?!
  7. Mishtal
    Mishtal
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    If it doesn't work... maybe remove it from the nexus?
  8. SoroPL
    SoroPL
    • member
    • 4 kudos
    WHY WOULD YOU DO THIS?
  9. spanian77
    spanian77
    • premium
    • 51 kudos
    dog hater..? I mean why to change essential stat of the only dog companion in game..?
    Better delete this as already said that it's game corruption, no reason for your upload.
  10. kitty117
    kitty117
    • member
    • 0 kudos
    mod is game breaking.

    dogmeat is essential to the main quest progression, you can always just have him at sanctuary if you want a human follower, or go alone.

    please remove this mod as it breaks the main quest.
    1. TNRSA
      TNRSA
      • member
      • 2 kudos
      Just because a mod is gamebreaking,doesn't mean it should be removed,just don't use it if you want to finish the game so badly or install it after the main quest is completed.
    2. UhuruNUru
      UhuruNUru
      • premium
      • 31 kudos
      How so, I've never recruited the dog and ignore his quest, is this only if you accept the dog by communicating.
      When I saw that you couldn't refuse and dismiss the dog, I immediately reloaded and ignored it instead.

      I've just made the simplest ESP, where I simply removed it's essential flag, but haven't tried to kill the dog yet.
      I would be interested to know if it has some later effect om the game.
      Spoiler free, how would it handle never taking the dog as a companion.
      Maybe resetting the first dog quest as not done, would fix the issues you mentioned.

      {Edit}
      I've just seen the spoiler post referring to Nick Valentine, I've picked up that questline but not persued it yet.
      Uhuru and Piper are having too much fun looting and crafting better gear to worry about missing sons and there's all them settlers to defend.
      My kill Dogmeat and see what happens plan, has a target now.
      If it suceeds I'll post the Plugin with any required additions, if it fails. I'll replay the quest with Dogmeat unrecruited and see what occurs then.

      Thinking a little more about it, what's to stop anyone doing the quest, then killimg the dog, another quest?
    3. The Vampire Dante
      The Vampire Dante
      • Global Moderator
      • 426 kudos

      @ UhuruNUru:

      He's the only one that can do that part of the MQ - the entire quest section is tailored specifically for Dogmeat, Nick mentions him by name and you need him to "track" someone during that part of the questline.