If you're having problems with the power node of the big radio disappearing if you use the scrap everything option before importing the blueprint just update to the latest version of Transfer Settlements (v1.48 as of writing this) and the issue should be fixed.
there any way to revert export, so i export well not this one but the sanctuary bp now its my blueprint how do i make it back to be your bp, something to do with json? what even is json ?
I seem to be having an issue during import. I keep getting an error that there is an issue with item #1288 [##1EDF01]. Does anyone know what could be causing this? I have tried nuking the settlement and I have all of the DLC so I'm not sure what the issue could be. Thanks
BAH - the blueprint pops up as missing the required plugin AWCKR. How does a vanilla blueprint require a mod?
Edit - The blueprint loaded fine and the settlement looks great. I appreciate that this is a settlement and not a mod author flexing how many absurd items they can cram into a settlement.
Really loved your mod, it isn't overloaded with a lot of things like others, and keep the feeling of post apocalyptic world. A shame that when I imported it, it also brought all the dirty I had before (stones, papers, mud, algae), and now I can't scrap it again with Place everywhere.
Just a question, before i import, how much (if anything) do I need to scrap out of the castle? Everytyhing? Only certain things? I only ask because it seems to differ between BPs. Some people say to scrap everything in the settlement, others say to leave certain specific items. I just don't want to scrap something if it plays into this design, which I think is amazing, BTW.
so im confused, how am i supposed to get this mod working i downloaded it and when i loaded in its still just the vanilla castle, idk what wiring ur talking about or blueprint
you need to download the transfer settlements mod (it goes in data/f4se/plugins). When you next load into the game you'll get a holotape open it up, and you can import the blueprint from there https://www.nexusmods.com/fallout4/mods/22442
Hi. i have problem that after i installed the mod i accidentally exported blueprint into #4 and i cant change it back even if i redownloaded. please help
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Edit - The blueprint loaded fine and the settlement looks great. I appreciate that this is a settlement and not a mod author flexing how many absurd items they can cram into a settlement.
I only ask because it seems to differ between BPs. Some people say to scrap everything in the settlement, others say to leave certain specific items.
I just don't want to scrap something if it plays into this design, which I think is amazing, BTW.