Fallout 4

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Giggily

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Giggilyomeromicon

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111 comments

  1. Giggilyomeromicon
    Giggilyomeromicon
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    Far Harbor textures have been added, and I'm currently working on Nuka World and experimenting with image upscaling software in order to create more accurate 2-4K diffuse maps where they are absent.

    I've also made a number of material edits with the intention of cutting down on the number of redundant, identical normal maps. For example, all wolf variants now share a single normal map, as there was no significant difference between any of their originals. I'm planning on adding a new version of the main game's textures which cuts down on the number of textures in the near future.
  2. Giggilyomeromicon
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    Nuka-World textures have been added. A number of diffuse maps have been upscaled, redundancies removed, etc.

    If anyone runs into any bugs or errors, please let me know.
  3. Opinari21
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    what photo realistic settings were used for these ss? they resemble a fallout 3/nv type enb look i like it
  4. Mustang052484
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    These textures are TOP notch. Very nice job on them.
  5. ianc4ever
    ianc4ever
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    Can anyone advise how to remove some of the textures in this bundle?

    Id like to use some from this bundle, but want to keep others as vanilla, and dont want to just start tinkering with a 1.3gb mod.
    Any help appreciated..
    1. Masterlix1982
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      Use archive2 and extract the archives. Simply delete what you don't want and re-archive. If you use MO2 its a straightforward case of enabling parsing of archives so you can see which are conflicting easier.
      Im doing this right now however curious over why there's a NAVI record in the Far Harbor plugin; gut tells me to leave it be.
    2. pressure68
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      OMG here I am in the 2nd half of 2021 and did not know this feature had been added back in. I still use the original MO with SLE just for this feature. Thank you so much for posting this!
  6. AztarethMods
    AztarethMods
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    Hi there, I'm sry for some reason I cant make it work.. My NMM is up to date, the install seems fine, tryed by NMM and also tryed Manually... maybe load order? Where should I place it?
    1. Ghost1080p
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      Same issue aswell, the textures are the same vanilla.
  7. ShotVirus87
    ShotVirus87
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    not a fan of the glowing creatures change
  8. User_46804603
    User_46804603
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    Great mod. The creatures of the "normal" game are much better now. Unfortunately the creatures of DLC are the same to me. I spawn a lot of them with and without this mod but there are no differences.
  9. meokater
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    Does your mod include the Mirelurkfix?: http://www.nexusmods.com/fallout4/mods/22211/?
    1. DarkDominion
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      Try and guess the answer yourself ...
    2. ThatSpartacusGuy
      ThatSpartacusGuy
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      DarkDominion, you, just you...
    3. DarkDominion
      DarkDominion
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      Just me what?
    4. tyrthyllanos
      tyrthyllanos
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      Mirelurk fix is actually in the mesh UV, not the texture. The gills were in the texture all along, the UV map just wasn't using them. If you have the fix via that mod or the UFO4P, then it will remain fixed with or without this mod installed.
  10. Kajtas
    Kajtas
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    Great Job, but i am afraid of losing FPS. I currently use an 2GB VRAM MSI Graphics Card, and Dual Core Intel I3 3.10 GHz Processor and 12 Gigs of RAM. I already installed mod that makes landscape textures look better than Vanilla, also they're 2K but author said that they run as smooth as 1K which is noticeable. So, just wanted to ask, do the textures have negative, positive, or NO performance impact? Thanks!
    1. tyrthyllanos
      tyrthyllanos
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      This is a 7 months later reply, but who knows, the answer may help someone else who's pretty new to this.

      Textures will either have essentially no impact on performance, or MONSTROUS impact on performance, based on whether your vram can handle the texture sizes in question. If yes, then negligible impact, if no, then you're essentially setting your hardware a task it can't do, and your framerate will drop precipitously if the game doesn't just crash.

      A 2GB card isn't fit for anything that labeled itself "HD textures" post 2014. For modern HD, "up to 4k textures" you should have at least 4gb, preferably 6 or more.
  11. Pharaun159
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    Im having a weird issue, and im not sure if its your mod or not. But whenever ghouls hit me.. the screen whites out almost completely and i get stuck fighting blind. If i disable my enb... screen just goes black instead. Either way. same result. Any idea what could cause this? seems to only happen if a glowing one is present.
    1. Pharaun159
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      Also effects anything with an aura. Like automotron creations with radient effects like healing or stealth fields
    2. GodJirra
      GodJirra
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      I have the same issue but i dont have this mod installed maybe one of your ligthning mod ( sorry for my english )
    3. jachichorro
      jachichorro
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      Are you using NAC? It has a setting that enables screen flashing when close to glowing variants of enemies, I think it's on by default.
  12. optimuspraim14
    optimuspraim14
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    What is Wraith?
    https://imagescdn.tweaktown.com/news/5/5/55669_9_heres-content-cut-fallout-4.png