Fallout 4

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Created by

Glitchfinder

Uploaded by

Glitchfinder

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About this mod

Remember those bottle lanterns from the Children of Atom in Far Harbor? I was always disappointed in their color. With this, you'll be able to use another fourteen color choices!

Requirements
Permissions and credits
Translations
  • French
Changelogs
    So, I remember going through the far harbor shenanigans, making nice with everyone, and generally seeing what all was available. I got a far harbor settlement and decided to check what all I had picked up in my travels, because why not? And going through the decoration tabs, I realize I have those fancy glowing bottles that the Children of Atom use. That's pretty awesome, right? Well, it would be. If only I liked the color they came in, or if they came in more than just the one color. Now they do.


FEATURES

  • Adds 14 new colors for the Far Harbor glowing bottle lantern workshop items.
  • Adds 13 types of lantern to pick from for each of the 14 colors, totaling 182 objects to pick from.
  • Safely adds these into a well-organized submenu of Decoration. Just check the end of the list.
  • Pick from several brightness levels, using an optional file.
  • Flagged as a light plugin (esl-flagged esp) for minimal impact on load order.


FAQ

    How do I start using this mod?
      Just install it! No configuration or special steps necessary.
    How do I upgrade from 1.00 to 2.00?
      You can't upgrade directly from one to the other. While I recommend not changing your load order mid-game, if you already have 1.00 you can also install 2.00 and run both at the same time.
    Why can't I find the bottles in the workshop menu?
      There are a few potential reasons. Perhaps you installed the main version of the file and haven't completed the Far Harbor quests for the Children of Atom. It could be that you installed one of the optional addons, and CBL_IWantMyBottles.esp or CBL_UninstallerChem.esp is before ColorfulBottleLanterns.esp in your load order (ColorfulBottleLanterns.esp should be the first esp in your load order, in terms of esps added by this mod). And finally, it could be that another mod is overwriting the menu changes made by this one.