I have changed the permission settings for this mod. Anyone may use any part of this mod, make changes to this mod, fix this mod, anything...so long as you give me credit as the original author.
I no longer have time to work on mods, much less one as large as this mod turned out to be. Hopefully someone will take over and continue the mod. Thank you to everyone who used my mod and enjoyed it!
So I have reorganized how my mod is downloaded to be more use friendly and less intimidating to new users.
1. Download the Main file you want. These are the textures, meshes, and body slide data of the mod. You only need one of these and both work with either Update file. 2. Download the Update file you want. These are the .ESPs that make the mod work. You only need one of these and both work with Either Main file. 3. Download the Optional files you want. These are patches and additions to other mods to make them blend and work with my mod.
The BLR-4 is invisible for me. It doesn't shoot etc. What could be causing this?
I'm not using any recoil mods.
I'm using the following mods: Ad Victoriam America Rising 2 America Rising 2 Enclave Marine Armour Enclave X-02 Hellcat Power Armour T 65 Power Armour F4SE See Through Scopes See Through Scopes Nightvision Secret Service Armour 2048 We Are The Minutemen T-49 Armour of the Storyteller Brotherhood of Steel Kit
If anyone can help, I'd be grateful.
EDIT - I've disabled Brotherhood of Steel Kit and started a new playthrough and the gun still doesn't show or shoot etc. I've only got as far as the first mission with Paladin Danse
My only complaint with this mod is the fatigues on the mess officer, lancers, Cade (medical officer) etc the red is a little too much and kinda everywhere on them otherwise I love the look and changes to everything else. Not sure if this thread is looked at anymore especially now in 2025 haha. But good mod nonetheless. Looking forward to if this is still updated.
Ok... I got 2 funny bugs I'd like to report here. I have searched around quite a bit so I know I am not alone here:
1. The squires on prydwen are naked, they are not in their normal squire uniforms. 2. The minutemen soldiers during taking independence are replaced by bos soldiers... Man I had a good laugh when I saw them there xd, but still, maybe you can look into these issues?
There is nothing to be figured out for the 1st part, like I said it's a bug. As for the 2nd part, it is intentional. If you don't want the mm to be replaced, you should use the normal edition instead of the mm edition
Well for most brotherhood overhauls naked NPC's are caused if you have the mod installed after the Brotherhood have arrived in the Prydwen after Killing Kellogg. It's not a bug perse mostly just recommend starting a new game with the mod installed and go from there?
Does it work with "The Danse Dilemma?" (And "The Big BOS?) Even if one has to overwrite something in the other, will they at least function without crashing?
The Big BOS Mod, likely not as he edits the same character data I do.
The Danse Dilemma, I don't know. I've never used it, so there may be conflicts but a compatibility patch could be a possibility if someone wanted to do that.
Thanks for the quick response; I'm starting a new playthrough soon so I'll see if The Danse Dilemma works if loaded after Ad Victorium; if not I'll tinker in FO4Edit if nobody else has by then.
The Danse Dilemma makes edits to a couple of BOS NPC's but is mostly a quest mod. If a patch had to be made it would not be very hard. I'll see about making one....
And done http://www.nexusmods.com/fallout4/mods/22406/?
Bit late but its not insurmountable. I have used both for years and I just made a patch - or you could use W/bash to do it for you/ If you use faction overhauls of any sort the chances are you'll have to patch something at some point
1116 comments
I no longer have time to work on mods, much less one as large as this mod turned out to be. Hopefully someone will take over and continue the mod. Thank you to everyone who used my mod and enjoyed it!
1. Download the Main file you want. These are the textures, meshes, and body slide data of the mod. You only need one of these and both work with either Update file.
2. Download the Update file you want. These are the .ESPs that make the mod work. You only need one of these and both work with Either Main file.
3. Download the Optional files you want. These are patches and additions to other mods to make them blend and work with my mod.
I'm not using any recoil mods.
I'm using the following mods:
Ad Victoriam
America Rising 2
America Rising 2 Enclave Marine Armour
Enclave X-02
Hellcat Power Armour
T 65 Power Armour
F4SE
See Through Scopes
See Through Scopes Nightvision
Secret Service Armour 2048
We Are The Minutemen
T-49 Armour of the Storyteller
Brotherhood of Steel Kit
If anyone can help, I'd be grateful.
EDIT - I've disabled Brotherhood of Steel Kit and started a new playthrough and the gun still doesn't show or shoot etc. I've only got as far as the first mission with Paladin Danse
Ad Victoriam!
1. The squires on prydwen are naked, they are not in their normal squire uniforms.
2. The minutemen soldiers during taking independence are replaced by bos soldiers... Man I had a good laugh when I saw them there xd, but still, maybe you can look into these issues?
The Danse Dilemma, I don't know. I've never used it, so there may be conflicts but a compatibility patch could be a possibility if someone wanted to do that.
And done http://www.nexusmods.com/fallout4/mods/22406/?