About this mod
Adds 5 damage modifiers to the minigun ranging from +60% to +400% damage. Craft them at any weapon workbench at no cost.
- Permissions and credits
This mod adds 6 minigun modifications to the weapon workbench under a new section called "Damage Modifiers":
- Vanilla - Great against radroaches... or molerats maybe. Vanilla is Super Mutant's favorite flavor.
- +60% - A slight buff for those who like piling up brass
- +100% - (Recommended) Cut killing time in half! Double the damage for double the bodies.
- +200% - This is for those who like watching a Mirelurk Queen's health melt away.
- +300% - You've killed the Mirelurk Queens and turned the Behemoths into piles of bloody parts. Time for some fun.
- +400% - Non-stop warfare. Turn on the Sodom. Level the Commonwealth.
Go to any weapon workbench and you will see a new mod type for your minigun: Damage Modifier. They cost nothing and can be reset at any time by selecting the Vanilla level.
- Extract and drag and drop MinigunDamageModif into your Fallout 4\data folder.
This mod should play nice with all other mods but I would not recommend stacking minigun buff mods. Or do, if you like that kind of thing. Im not your mother. So long as the other mod does not create the exact same Editor IDs (which is highly unlikely), I don't foresee any issues.
I appreciate feedback. If you feel the modifiers are too powerful or not powerful enough, let me know, I don't mind. It took longer to type this description than it took to make the mod. I wont remove any of the modifiers but I will be glad to add any reasonable amount.
Tools used:
- Creation Kit