Fallout 4

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ubuntufreakdragon

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ubuntufreakdragon

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About this mod

A Nightvision that automatically adapts to surrounding brightness.
Also it removes the tint and blur effects. Handles scopes and food NV, too.

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A NightVision that automatically adapts to surrounding brightness.
So if you are in a bright place the night vision automatically vanishes instead of blinding you like in vanilla.
This adaption is extremely effective, you wont notice any negative effects from the NightVision at all, not even at places as bright as the Institute.
Also it removes the tint and blur effects. Handles scopes and food NV, too.

Technically this file just sets a minimal light output, it only edits the vanilla NightVision imagespacemodifiers, no requirements.
Affects NightPerson Perk NightVision
Affects NVScope NightVision
Adds minimal NightVision to Recon scopes(and makes them not overwriting NightPerson NightVision)
Some versions(nosneak,backgound) additionally change the NightPerson Spell to change the conditions when Night Vision becomes active, these versions could conflict with Perkreplacers, (or the Far Habour DLC untested). Use the basic version if you are unsure about it.

Known Issues:
- Rare, sometimes the game en or disables NV only if entering menumode, this seams to be an engine bug, fix: remove and add Nightperson perks via console.
- Incompatible with some enbs.

My other files for Fallout 4:
ufd.weaponmods
ufd.StealthChanges
ufd.PerkChanges
ufd.HardcoreAutoSave
ufd.Scrap Scrap Items