Fallout 4
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SPITSPHIRE

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SPITSPHIRE

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About this mod

the ammo crafting component of commonwealth rearmed.

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                                      ATTENTION AS OF MAY 15th 2020 THIS MOD IS OFFICIALLY DISCONTINUED

                                                                    No further updates are planned for this mod.


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Now with optional vanilla only version!

this is the ammo crafting component of commonwealth rearmed, a larger mod i've been working on. I decided to release the ammo crafting component as a standalone mod so i can get feedback on the balance as well as to test if everything is working right.

This mod allows you to make all the ammo types found in the game at a chemistry station, the recipes can be found under the ammo tab. i tried to balance everything but tell me if things need tweaking.

if you like the mod please endorse it. it helps out a lot.




FAQ

Q: the crafting requirements are odd. why do you need fertilizer and copper to make ammo?
A: the crafting components needed are based off of the closest in game equivalent to real life ammunition components. i may at some point make custom components for the mod but at this point i'm just wanting to make sure everything is working and get feedback on balance.

Q: could you plz add this really big, complicated feature to your mod?
A: im new to modding so my skills at this point are fairly low, but i'm open to suggestions.

Q: i would like to use the mod but i only have the base game. could you please make a vanilla only version?
A: vanilla only version is now available! also why don't you have the dlc you're missing out.




planned changes to the mod:


organise the recipes better to make them easier to find in a chem bench

tweek component requirements

add recipe to create ammo in bulk (100) instead of 1 or 10 at a time

add a list of all the recipes, their perk and component requirements, and how much ammo they create, either to the mod description or as a separate readme file

make a cheat, perk free version of the mod per request (maybe)



June 6 2017

i'm considering coming back to work on this and my larger overhaul mod (no promises though) unfortunately i've lost the files for the wip build so if i was to continue working on these mods i would need to start from scratch, so it would most likely be a few weeks/months before you see any updates so for the time being consider this mod "as is".

that being said if you have any suggestions for either this or my weapon overhaul mod please leave them in the comment section and ill see if i could implement them into the mod.



May 15th 2020

So I know way back I had mentioned I was working on this mod again, as you may have guessed by the complete lack of updates for the mod this never happened. 
As the weeks and months dragged on I became distracted by IRL things and sort of forgot about this mod, so to anyone who was looking forward to an update or the release of my main mod I apologise.

As of right now I dont have any plans to come back to working on this mod or the larger overhaul mod its based on.


So what is going to happen next?

Well, depending on certain factors (time, motivation and interest) I do have some ideas for mod's that I may work on and upload at a later time, no promises though. We saw how that went last time. :p

Thanks to everyone who downloaded and endorsed this mod. <3