Whoa, can't believe that for as long as I've had the overboss outfit mod and this bodyslide mod, I noticed the foot clipping, but never complained about it since I kept using Pampas Fur boots over the overboss boots, now that I decided to fix it with the bodyslide outfit studio, I never new you released a updated version 2 years ago lmao. Love your bodyslide conversion, I can edit people's mods, but I dunno how to make a mod of my own lol.
Hi I love Boss Jacket mixup with Waster Armor ( https://www.nexusmods.com/fallout4/mods/22256/? ) or Street Fighter 5 Cammy tactical suit ( https://www.nexusmods.com/fallout4/mods/26376/? ) or Slooty Vault Jumpsuit ( https://www.nexusmods.com/fallout4/mods/8233/? ) it's my Top 3 outfits i Fallout 4 But if I want to use with Boss Jacket, I have some issue Im not good with bodyslide studio So any way my problem looks like that:
With Waster Armor https://steamuserimages-a.akamaihd.net/ugc/854977986934884560/BBFB88F4C6D22F3623E2777C3CDEB4E4F0AE3917/
With Street Fighter 5 Cammy tactical suit https://steamuserimages-a.akamaihd.net/ugc/854977165060553068/F50E713E55BB6DC796AA2A7F1092C985D100FBC4/ https://steamuserimages-a.akamaihd.net/ugc/854977359900862161/85F2412B3692652DD47E8E6FDDB55B469B740B05/
Any help help how to fix this ? Its possible to mix few outfits ? Regards
Edited. Thank you for the great working. Ifound the weight on the skirt hemline is not perfect than the vanilla one. It is obvious when seeing character's butt while she is standing with her weapon drawn. The center goes up, cling to the leg. Even further obvious when the character is sneaking with weapon drawn.
Firstly, I recommend you take some screenshots of where the clipping is for reference.
Method 1 *I recommend turning off mirror editing for this method, it's the one that's two circles with a vertical line between them, so that you only edit one side of the mesh at a time*: Open outfit studio and click Load Project, under File. Make that the dress mesh is selected in the window on the right-hand side of your screen and use the inflate tool, it looks like a big circle with a smaller circle attached to it. to increase the size of the mesh in the problem areas. You can check that you've eliminated the clipping by going under Slider and clicking Load Preset. Once you think you've gotten rid of any clipping just hit save.
Method 2: Again load up the outfit in outfit studio and select the CBBE body in the window on the right-hand side of your screen. You then want to use the mask tool, it looks a circle with a dotted square attached to it, alongside your reference photos to mask any areas of the body that clip through, they should turn black. Once you've masked all of the problem areas go under the Tools tab and hit Invert Mask. You then want to go under Slider and hit New Zap Slider and call it whatever you want and then save the project. Then load up bodyslide, find the outfit and at the top where all of the different sliders are there should be a check box with the same name as whatever you called your zap slider. Click on Preview and check the box. If you followed the steps correctly the area that was clipping through should dissapear. You can then just click Build and check in-game to see if it worked correctly.
P.S. Sorry that this is so long and maybe hard to follow, never been the best at explaining things, but I hope it helps
thanks I was able to solve my problem. I checked with the preview picture where the problematic areas are and increased the mesh there in the project file.
Sorry to bother, but I have no idea how to use zap boxes and outfit studio in general, would you be so kind to perhaps make a detailed list of what needs to be done to erase the feet.
It might not be rocket science, but I'm seriously oblivious here.
When I open it up in BodySlide, way up at the top of the Window, below the Outfit/Body and Preset drop-down menus there is a title that says "Single Weight" and directly below that is an entry that says "Feet" on the left of the window and on the right side there is a checkbox. Check the box. Build the Outfit in Bodyslide and it will make the feet not clip through it.
If you open the preview window you can see the outfit using whatever preset you've chosen. Rotate the outfit to the side and you can see the feet peeking through the bottom of the boots. Check the checkbox and the feet will vanish. Uncheck and they'll reappear. Check it again and hit the build button like I mentioned in the previous paragraph and it should stop appearing in-game.
Don't use batch build. That option wont' work on a batch build. Manually build both the dress types with that feet checkbox checked and the feet should stop appearing in-game.
This has nothing to do with this file since it's just a bodyslide conversion of the outfits. The reason that the arms are bare in 1st person is because the mesh file for this is literally just the 1stpersonfemalebody.nif.
Ah, that's right -- of course. Does that mean the original mod author didn't create a custom mesh file for 1stpersonfemalebody.nif? Will ask on his mod page...
Edit: Just checked the Overboss files.. there is no custom mesh file for 1stpersonfemalebody.nif... Hm, wonder if this was something the author said he will work on in the future.
This is just a bodyslide conversion so you'll still need to download the original mod for the outfits to appear in your game. Assuming you have already done this you can get the outfits by crafting them in the chemistry workbench under the Overboss category.
I finally gave this a try in-game. So obviously there was the right nipple clipping through the dress, but then I slapped the jacket on and noticed a black spot over the left nipple. Thought the jacket had issues too but nope, it's the other nipple fabric. Uh something normals something something? I forget what it's called when meshes show dark areas they shouldn't.
73 comments
I love Boss Jacket mixup with Waster Armor ( https://www.nexusmods.com/fallout4/mods/22256/? ) or Street Fighter 5 Cammy tactical suit ( https://www.nexusmods.com/fallout4/mods/26376/? ) or Slooty Vault Jumpsuit ( https://www.nexusmods.com/fallout4/mods/8233/? ) it's my Top 3 outfits i Fallout 4
But if I want to use with Boss Jacket, I have some issue Im not good with bodyslide studio
So any way my problem looks like that:
With Waster Armor
https://steamuserimages-a.akamaihd.net/ugc/854977986934884560/BBFB88F4C6D22F3623E2777C3CDEB4E4F0AE3917/
With Street Fighter 5 Cammy tactical suit
https://steamuserimages-a.akamaihd.net/ugc/854977165060553068/F50E713E55BB6DC796AA2A7F1092C985D100FBC4/
https://steamuserimages-a.akamaihd.net/ugc/854977359900862161/85F2412B3692652DD47E8E6FDDB55B469B740B05/
Any help help how to fix this ? Its possible to mix few outfits ?
Regards
Thank you for the great working.
Ifound the weight on the skirt hemline is not perfect than the vanilla one.
It is obvious when seeing character's butt while she is standing with her weapon drawn. The center goes up, cling to the leg.
Even further obvious when the character is sneaking with weapon drawn.
Method 1 *I recommend turning off mirror editing for this method, it's the one that's two circles with a vertical line between them, so that you only edit one side of the mesh at a time*: Open outfit studio and click Load Project, under File. Make that the dress mesh is selected in the window on the right-hand side of your screen and use the inflate tool, it looks like a big circle with a smaller circle attached to it. to increase the size of the mesh in the problem areas. You can check that you've eliminated the clipping by going under Slider and clicking Load Preset. Once you think you've gotten rid of any clipping just hit save.
Method 2: Again load up the outfit in outfit studio and select the CBBE body in the window on the right-hand side of your screen. You then want to use the mask tool, it looks a circle with a dotted square attached to it, alongside your reference photos to mask any areas of the body that clip through, they should turn black. Once you've masked all of the problem areas go under the Tools tab and hit Invert Mask. You then want to go under Slider and hit New Zap Slider and call it whatever you want and then save the project. Then load up bodyslide, find the outfit and at the top where all of the different sliders are there should be a check box with the same name as whatever you called your zap slider. Click on Preview and check the box. If you followed the steps correctly the area that was clipping through should dissapear. You can then just click Build and check in-game to see if it worked correctly.
P.S. Sorry that this is so long and maybe hard to follow, never been the best at explaining things, but I hope it helps
It might not be rocket science, but I'm seriously oblivious here.
If you open the preview window you can see the outfit using whatever preset you've chosen. Rotate the outfit to the side and you can see the feet peeking through the bottom of the boots. Check the checkbox and the feet will vanish. Uncheck and they'll reappear. Check it again and hit the build button like I mentioned in the previous paragraph and it should stop appearing in-game.
Don't use batch build. That option wont' work on a batch build. Manually build both the dress types with that feet checkbox checked and the feet should stop appearing in-game.
EDIT: nevermind I was looking for it in the outfit studio not the bodyslide lol
Edit: Just checked the Overboss files.. there is no custom mesh file for 1stpersonfemalebody.nif... Hm, wonder if this was something the author said he will work on in the future.