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Changelogs
Version 1.4
- Fixed the Vertibird bug where the mod stopped working after boarding one
- Fixed the Head Disappearing bug
- Added option to lower your weapon after sprinting without delay (weapon will raise for half a second)
- Your weapon will be raised while you are charging it (Gauss or Tesla rifle)
Version 1.3a
- Again some code change to the vertibird fix, this time to improve visual glitch when using the Vertibird Jump mod in 3rd person
Version 1.3
- Code changes to the vertibird fix and how the mod detects when you finish sprinting. They are much better now.
- Reduced delay to 3 seconds
Version 1.2a
- Fixed a minor oversight: Editing the timer to lower your weapon now works inmediately without need to restart the quest
- You can now change the delay directly in FO4Edit without needing to open up the CK
Version 1.2
- Fixed animation speed while walking with your weapon lowered
- Fixed vertibird bug that stopped the mod from working
- Now you'll rise your weapon when you enter combat
- Some code changes
Version 1.1
- Small code changes
- Fixed visual issue when entering/exiting cover
This mod was inspired by Button Lowered Weapons and Lowered Weapons. I like the concept of lowering your weapon and I decided to do my own take on it.
This mod uses a script to automatically lower your weapon when you are not in combat. By default it's configured to have a delay of 3 seconds before lowering your gun, you can change this by editing the mod in the CK.
FUNCTIONALITY
The mod will lower your weapon after 3 seconds in this situations: - After shooting/bashing with your gun. - After aiming with your gun. - After equipping your gun. - After reloading your gun. - After sprinting. - After exiting cover. (This one doesn't have a delay, it will lower it instantly) *Basically after anything that I could find that will raise your weapon.
While you are in combat the mod will pause and your weapon will stay raised like vanilla, once you exit combat it will resume it's functionality.
The mod only works in 1st person, if you are in 3rd person it will not do anything. Why? Because vanilla Fallout 4 already lowers your weapon in 3rd person after some seconds using the GameSetting fGunPlayerRelaxedWaitTime. This mod does not touch that setting, but you can edit it using the CK to change the delay before lowering your gun on 3rd person. I've personally changed it to 0.5 in my game.