Fallout 4

File information

Last updated

Original upload

Created by

AthenaX

Uploaded by

AthenaX

Virus scan

Safe to use

About this mod

This mod adds Pharah Security Chief Armor from the game Overwatch to Fallout 4

Requirements
Permissions and credits
                                    PHARAH SECURITY CHIEF ARMOR FOR FALLOUT 4


Description:

This mod adds Pharah's security chief armor from the game Overwatch to the world of Fallout.
All armor parts are made from scratch in 3dsmax using references photos, and textures are all created in photoshop.

This armor is craftable at any chemistry workbenches and you will need the armorer perk 01 to be able to craft it.
The armor is composed of 7 parts, 2 arms, 2 legs, 1 torso and a helmet. The last element is the bodysuit.

The armor is similar to combat armor and will act in game like a combat armor.It is a little more resistant
This means that depending on your level you will be granted upon crafting of light , medium or heavy version of the armor. Whatever you recieve however, will not change the models, all levels of armor share the same models.
You will be able to enhance the armor from standart to polymer, modifiy its addons..etc...The suit is similar to Kellogg's outfit, being also more resistant, can be worn under armor and is weave ready.

Other than this the armor is compatible with legendary modifications so, you will be able to add a legendary effect too.
The last option is the possibility to change the armor color from standart to black, blue, red, green and forest colors, so 6 colors in total. the suit color can be change too, to match the armor or to mix the variations.


Requirements:
Fallout4.esm
ArmorKeywords.esm

This means you need Armor and Weapon Keywords Community Resource (AWKCR) by Valdacil - Gambit77 - AndrewCX
http://www.nexusmods.com/fallout4/mods/6091/?

The bodysuit and the armor are modeled to match Caliente CBBE curvy body size and form without any modifications from bodyslide BUT ARE NOT BODYSLIDE READY, so if you are using CBBE and the curvy body without modifications or if you are using the vanilla body you shouldn't see any distorsion when you go from nude to suited and vice-versa.

If you have heavily modified the CBBE body, especially in the breast and hip/thighs parts, you will loose these modifications when you put the suit on as it is not Bodyslide compatible.
The suit covers all the body so whathever body texture you use is fine.
You don't need CBBE installed and if you just play it vanilla, the suit will simply replace your vanilla body.the only problem you may enconter is when you use vanilla armor parts with the suit, you will have some small clipping.


Update:
An optional version has been added to allow you to see a full left forearm when you're using a pipboy remover, like unequip Pipboy by 7StarC

http://www.nexusmods.com/fallout4/mods/15342/?

To install, use NMM or drop everything in your Fallout 4 game folder, not in the data folder.


Installation:
First install AWKCR then my mod.

The mod should be NMM ready but in case of problems just drop the content of the archive in your Fallout 4 folder where the .exe is. ( not in the data folder )

Credits:

Bethesda for Fallout 4.
Blizzard entertainment for the game Overwatch.
Ousnius and Caliente for bodyslide, outfit studio   http://www.nexusmods.com/fallout4/mods/25/?
Ousnius for Material editor    http://www.nexusmods.com/fallout4/mods/3635/?
Valdacil - Gambit77 - AndrewCX for Armor and Weapon Keywords Community Resource   http://www.nexusmods.com/fallout4/mods/6091/?
Murielkai for his tutorial Fallout 4 Material Swap Tutorial - Creation Kit     http://www.nexusmods.com/fallout4/mods/19431/?
All the Nifskope team.
All people who share whatever knowledge they have, thank you.

Permissions:

Please do not redistribute this mod anywhere without prior consent.
Do not in any way port my mods to PS4 and XBOX1

Have  fun.

AthenaX