Please send in your screenshots, I'd love to feature them. More work is on the way and will be revealed on my Twitter - @HuzzahBritain - and my Steam group - http://steamcommunity.com/groups/BethGamesModdingGroup
Thank you for your continued support, both here and on Beth.net.
This wasn't an issue in my last game, but the requisition holotape wasn't in my inventory when I started a new game. Is there any console command or fix to bring the holotape back? Thanks.
It disappears into the void that is the post-war inventory, the best way I'd suggest to fix this is to have the mod (fire off) on the exit of vault 111
This is a great mod, but will you also make a Minutemen reskin for the vertibird, and maybe change how the Minutemen ending is because then that would be splendid.
Hi! I'd be happy to look into a vertibird reskin when I fully recommit to personal projects such as this. For the ending however I won't be changing much, however I'm looking into possibilities of dedicating myself to a quest mod for the faction.
Hey I'm really loving this mod but if its alright id like to make a request for it. If it isn't too much trouble would you be able to make and optional file where the minutemen spawn with the uniform the beret (with a little bit of armour rating) and a handmade rifle as I prefer the look. The handmade rifle can have random attachments on them to still have a militia feel to them. I would do this myself but I can't seem to get my head around the GECK or Fallout 4 Edit, even with tutorials.
This is, in all honesty, the only Minutemen "buff" mod I use. So many others make the Minutemen into a full-on military force armed and equipped with the best available gear in the Commonwealth, others have a Required Mod list longer than the description and make the Minutemen into the USMC.
I love this mod because it keep the Minutemen what they are, a volunteer peoples militia formed around a hardened professional core, white providing them a uniting identity with their uniform and general commonality in weaponry. Even the laser rifle isn't out of place, given how common they are in the Commonwealth, and the main enemy of the Minutemen, the Gunners. Now if only we had the questlines and dialog to go with all the great flavor.
All that said, thank you for this mod. I was using the one off the Bethesda site, but the one here seems to be more up to date. Thanks again!
Your post is ironic, considering how the clothing in this mod makes them more of a prewar regular military force as any other I've seen, most notably Preston's uniform which is surprisingly similar to some WW2 German uniforms. If this is what you call a volunteer militia, then you've never seen one.
nice mod but how do I get more of the uniforms? I want all of my companions that fit in to wear the uniform and well every minutemen and guards of my settlement I can dress up.
This is perfect while I'm waiting for militarized minutemen but... is it compatible We Are The Minutemen? I like your outfit way better but.. dat overhaul.
66 comments
Please send in your screenshots, I'd love to feature them. More work is on the way and will be revealed on my Twitter - @HuzzahBritain - and my Steam group - http://steamcommunity.com/groups/BethGamesModdingGroup
Thank you for your continued support, both here and on Beth.net.
Thanks again,
Huzzah
looks good, armour gives great protection and the weapons are better.
works better than we are the minutemen and Militarized minutemen and works with FCOM.
im doing a new playthrough so not sure if i need to get higher level but do minutemen spawn in power armour late game with this mod?
This wasn't an issue in my last game, but the requisition holotape wasn't in my inventory when I started a new game. Is there any console command or fix to bring the holotape back? Thanks.
I won't be able to add the handmade rifle as I do not have all DLCs on the PC version, only XB1; sorry about this.
-Huzzah
I love this mod because it keep the Minutemen what they are, a volunteer peoples militia formed around a hardened professional core, white providing them a uniting identity with their uniform and general commonality in weaponry. Even the laser rifle isn't out of place, given how common they are in the Commonwealth, and the main enemy of the Minutemen, the Gunners. Now if only we had the questlines and dialog to go with all the great flavor.
All that said, thank you for this mod. I was using the one off the Bethesda site, but the one here seems to be more up to date. Thanks again!