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DW UK

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daviduk

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About this mod

28+ new building interiors, in Lexington, which add a significant amount of good looking challenging gameplay content.

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Mirrors
Version 1.2

28+ new building interiors, in Lexington, which add a significant amount of good looking challenging gameplay content.

Once installed, 28+ buildings, which once had boarded up doorways, now have doors, and something interesting inside.

Each building is located in the Lexington area of the game. Lexington is located between the Super Duper Mart and the Corvega Assembly plant.

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Version 1.2.4

Stopped players from interacting with a particular console. Some players were saying that it broke VATS. Stopped players from accessing secret Med-Tek Labs floor. Players were complaining about getting stuck there.

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Version 1.2.1

Mod compatibility:

Added "Tina's Cookiepocolypse" mod compatibility menu to the "Lexington Interiors: Settings Holotape", along with minor changes to the relevant building. No other changes.

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Mod compatibility:

A "Lexington Interiors: Settings Holotape" has been added to version 1.2, to deal with mod compatibility for the following:
* Beantown Interiors
* Subway Runner
* Tales From The Commonwealth

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For those who don't get it:

There was a nuclear war 200 years ago. Some buildings were damaged. Some buildings weren't. In some undamaged buildings, the occupants died where they sat or lay, from radiation. While others turned into ghouls (or zombies). Someone locked and boarded up the doors to keep them in.

After 200 years, your character removes the plywood from the doors. Nobody has been in before, unlike with the other vanilla buildings, which have had raiders etc making changes and taking stuff. There is no power supply, unlike with the other vanilla buildings. That is why there are no lights. It is like a time capsule capture of 200 years ago. The robots will tell you that they have not had a break for many years.

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