Fallout 4

File information

Last updated

Original upload

Created by

Hopper31

Uploaded by

Hopper31

Virus scan

Safe to use

127 comments

  1. Zarmazdd
    Zarmazdd
    • premium
    • 0 kudos
    idk if the author is even active anymore but if he is or someone else knows the answer it doesnt seem that the chameleon versions do the special effect? idk havent seen my deathclaw do it yet so wondering if they dont work for the extra varients 
    1. Zarmazdd
      Zarmazdd
      • premium
      • 0 kudos
      So a little more testing it seems the Chameleon Deathclaw Matriarch specifically doesn't do the color changing thing
    2. Hopper31
      Hopper31
      • premium
      • 437 kudos
      Weird, is it just the chameleon matriarch? I'm fairly certain they're all set up exactly the same, but it has been a while since I last looked at the plugin.

      I don't have the game installed at the moment, so I can't exactly test or check for myself.
    3. Zarmazdd
      Zarmazdd
      • premium
      • 0 kudos
      No you're right its not just the matriarch its all the variants with different horns I believe, At least the red one, I got a blue one that was working but I cant recall if the horns where of the normal variant.

      Edit: So adding some more testing it seems its all 3 colors of the different chameleon versions that have different horns(savage, Matriach, Alpha) Not a big deal sick mod all the same just wanted you to know
  2. UCat
    UCat
    • supporter
    • 0 kudos
    Does this need  patch to work with Fallout 4 Fixes?
  3. naix0107
    naix0107
    • premium
    • 0 kudos
    im so confused , ii install the main file + more variety , now i have like 4 esp , i'm just active 3 of them and leave the beast plugin uncheck , is it right ?
    Thanks if you guys answer
    1. Hopper31
      Hopper31
      • premium
      • 437 kudos
      Correct.
  4. ArkRohit
    ArkRohit
    • member
    • 0 kudos
    I am  a total noob in moding, so pardon me if ask something stupid.

    1) I have completed about 60% of game (around lvl 200) .  is it Ok start using this mod now?? I actually don't want to start a new game, since i have only finished abut 60% of game. (btw, i am already using 2 food Mods that adds some new stuff like MRE)

    2) I am planning to install "Quantum creature" mod.  That mod also adds "Quantum Deathclaw". I assume different statistics might cause an issue.  Have any of you played these 2 mods together?? DO they works fine. if not, is there a patch already available for that??
    1. Hopper31
      Hopper31
      • premium
      • 437 kudos
      1). Yeah, you can use it without issue, although you may be hard pressed to find many of the newer Deathclaws, but other than that it should be fine.

      2). I don't really see why it would conflict unless that mod just overwrites the leveled list directly instead of via script.
    2. ArkRohit
      ArkRohit
      • member
      • 0 kudos
      That's great. Gonna install Now both of them :)
  5. Laskhuen
    Laskhuen
    • member
    • 0 kudos
    anyone know what is the code for quantum deathclaw alpha?
    1. Hopper31
      Hopper31
      • premium
      • 437 kudos
      If you open the console you can type

      Help "Quantum Deathclaw Alpha" 4 NPC_

      And you can get the code that way. Or maybe it was "Quantum Alpha Deathclaw"? It's been a while since I've looked at this mod, but one of those should work.
    2. Laskhuen
      Laskhuen
      • member
      • 0 kudos
      I already managed to get the deathclaw I wanted out of the console but I could not tame it with the beast master are they not compatible or can I only tame it if it comes out of the Wasteland Workshop cages?And if so, how can I make the specific deathclaw I want come out?
      Pd: Sorry if it doesn't feel right, I don't know English and I'm using google translator
    3. Hopper31
      Hopper31
      • premium
      • 437 kudos
      You have to get the ones that come out of the cages, however I'm fairly certain I never made it so that the quantum ones could be caught.
    4. Laskhuen
      Laskhuen
      • member
      • 0 kudos
      Does that mean I can't tame or capture them with the cages?
    5. Hopper31
      Hopper31
      • premium
      • 437 kudos
      Correct.
  6. MagicYellowUnicorn
    MagicYellowUnicorn
    • member
    • 0 kudos
    I've been playing with this mod and loading saves with a deathclaw in a cage and i cant catch any quantum deathclaws, does anyone have any advice? Also, I use the Nuka World version, could that be why?
    1. retro316
      retro316
      • member
      • 6 kudos
      I made a patch for More varierity
      Nuka World just spawn quantum variants 5 in total
      Wastelan workshop spawn all the 5 quantum variants anyware (very low porcentage chance)
      https://drive.google.com/drive/folders/1VEmk1_QKxJ8uWxlKnvTMKGtl_RtPcOsb
      if hopper check my file and made some bugfix if any and post it in the mod page i delete the link
      sorry english its not my first language
    2. MagicYellowUnicorn
      MagicYellowUnicorn
      • member
      • 0 kudos
      Thank you :D
      but can i know the percent chance, and do i have to redownload the mod?
    3. retro316
      retro316
      • member
      • 6 kudos
      in the leveld list there are like 32 deathclaws 5 of them are quantum
      its like 10% i dont know xD

      ps.   You can use the main file in the page (more deathclaw varierity) with mine wasteland workshop patch if you dont
      ?want just quantum variant in nuka world
    4. MagicYellowUnicorn
      MagicYellowUnicorn
      • member
      • 0 kudos
      I wanna get them in both, btw, do you know where the deathclaws spawn in Nuka world, and do i need the Nuka World file?
    5. retro316
      retro316
      • member
      • 6 kudos
      yes you firts download the nuka world file and replace it with my patch nothing more
      and no i dont know the spawn points
  7. CrySkull7
    CrySkull7
    • member
    • 0 kudos
    hey mate, beautiful mod, but er, i got a problem. See, i downloaded this mod as for an oc based play-though, my character has a pet Quantumclaw and after a VERY unpleasant series of capturing methods that resulted in near instant of constant crashes i resorted back to the good ol' wasteland whisperer pacify routine. However, your Quantum Boys cannot be pacified as they are always the same level as the player (even if i cheat to level 300 or so, they'll still match me), do you have any solution/workaround/tip? I also need one Deathclaw, just one, I've been at this for hours, please help. Thanks.


    NEVERMIND! turns out even if i found a workaround, the Beast master mod only works on CAGED creatures. (oh thats 10 hours of my life i aint getting back) still a great mod of your btw.
  8. ProstheticConscience
    ProstheticConscience
    • premium
    • 0 kudos
    I'm having trouble with the beastmaster addon. I have the prompt to inject the control chip, but I can't actually activate it. When I press the button, nothing happens and the prompt still shows 
  9. AmonStreamstead
    AmonStreamstead
    • premium
    • 0 kudos
    Does this conflict with Wasteland Creatures Redone??
    1. Hopper31
      Hopper31
      • premium
      • 437 kudos
      I see no reason why it should.
  10. sinofthefather
    sinofthefather
    • member
    • 0 kudos
    maybe add daemon claw(red) and the white one(white)verity   
    ps great mod btw