Fallout 4

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Created by

Toon20s

Uploaded by

toon20s

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About this mod

This simple overhaul changes the approach to the Drumlin Diner faction & area, adding immersive detail and a backstory to bring it all together.

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Permissions and credits
Mirrors

With the increase of raider activity and the growing volume of feral ghouls in Lexington, Trudy and her husband, Joe, had no other choice but to push north to protect their son Patrick. Losing her husband in a daring escape from being spotted by a group of raiders, they stumbled upon the Drumlin Diner; a decent building still intact. Trudy decided to stop running, she put Patrick to work and together they secured the building. She could not help but notice her son was growing distant as time went on. With the death of his father Patrick was constantly battling the images of that night in his head, struggling to keep sane. Out nearby in Concord, Patrick was scavenging for items to supply their shop, where he came across Wolfgang, a low end chem pusher.  Feeling like there is nothing to lose, Patrick found himself convinced into trying out Jet for the first time. As time progressed so did his habit. Trudy feels that she is loosing the only thing that is worth living for, so she decided enough is enough and will no longer support his increasing habit.





As we all know, the vanilla version is completely bare and makes no actual sense on how the residents are inhabiting this area.
This simple overhaul changes the approach to the Drumlin Diner faction & area, adding immersive detail and a backstory to bring it all together. This mod only edit's the Drumlin Diner cell & faction, and may conflict with others that do so as well.

This mod is in it's final state. I will update for bugs and errors.

Xbone: https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2957108





Video by: Gopher  // Version in video: v1.01 // Starts: 8:46 // Subscribe



julio131 - Cleaned base mod file with FO4Edit.



v2 (final)
  • Finalized living area
  • Finalized main consumer area
  • Adjusted Patrick's ai
  • Added/Adjusted Clutter
v1.01b
  • Changed Trudy & Patrick's outfits
10/20/16
  • Updated description
  • Created backstory for NPC's
  • New Images
v1.01a
  • Fixed missing meshes from previous version
  • Added misc clutter
  • Cleaned with FO4Edit
v1.01
  • Added key for shop door
  • Deleted 'fake' lighting to give the scene more of a darker feel
  • Added construction spotlights
  • Added small farm
  • Added misc clutter
v1.0a
  • Cleaned with FO4Edit
v1.0
  • Base