Fallout 4

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Karle94

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Karle94

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About this mod

Adds new recievers to automatic weapons to make them more useful and realistic.

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We waited for a long time to get Fallout 4. And when the day came, we downloaded the game, and either: Played the shit out of it, or got disappointed and barely touched it.
Either way, you may have noticed how the automatic recievers for automatic weapons ie assault rifle, combat rifle, submachine gun etc... are quite weak. They dont have a high rate of fire or do that much damage, shot for shot. In real life, an assault rifle hits as hard as any other type of rifle, not to mention that most modern assault rifles have enough ammo in one magazine for 3-5 seconds of sustained fire. This makes them somewhat unprecise, as an increased rate of fire makes the weapon jump more.

Enter Automatic Experience, the mod that will make automatic weapons more useful. Several weapons have recieved two new recievers, the advanced automatic, and the rapid advanced automatic recievers. They dont do as much damage as the advanced recievers, dont want to make these weapons completely op. Rate of fire has been increased by a lot.
Your automatic weapons are now very bursty, using a very short time to empty a magazine. This does several things; You can do a lot of damage very quickly, at the cost of accuracy, dont spray and pray, use short controlled burst, preferably at the head of your enemies. You will also notice that your ammo will go very quickly, if you dont know how to properly use the significantly buffed rate of fire. A soldier has around 200-300 rounds of ammo, that's 8-10 magazines. With weapons that shoot 600-900 rounds per minute, those magazines wont last long, so it will be with the weapons in-game.

Weapons that have recieved new mods:
Assault Rifle - Advanced Automatic and Rapid Advanced
Combat Rifle - Advanced Automatic and Rapid Advanced
Submachinegun - Advanced and Rapid Advanced
Laser Rifle - Advanced Automatic Barrel

Far Harbor:
Radium Rifle - Advanced and Rapid Advanced

Nuka World:
Handmade Rifle - Advanced Automatic and Rapid Advanced

NB: Dont use the muzzle break for the handmade rifle, it is bugged. Use the compensator instead.
The bug with the muzzle break is the reason you have to quick save and quick load to remove the muted sound.

There's a video in the video section where I show the new mods in action.

To install, simply drop the ESPs into your data folder and enable them.