File information

Last updated

Original upload

Created by

Gary Shetter

Uploaded by

redragon1981

Virus scan

Safe to use

34 comments

  1. the lack of teenage acne at a point where most people have it to some extent (especially with the world they live in) ruins my immersion.
  2. adikaka
    adikaka
    • member
    • 0 kudos
    So uhh, I've been using this mod for awhile now and I'm gonna need to disable the mod, but whenever I run my save file without this mod, It'll crash right on the Initial Loadingscreen. I'm new to modding and I didn't realize to what "Dirty files" means. Would love for someone to help me get rid of this mod. Thanks!

    Update 1!
    I've found a way to make the game works just fine. I disabled all the teen npcs using commands and then disable the mod completely, but there's a new problem. The three settlement (Sanctuary, Red Rocket, and Sun shines tidings) that were occupied by the teen npcs have this some kind of crash radius, I've tried going to Red Rocket (for several times) through Concord and when I was near the deathclaw hole, the framerate went down and it crashed. I don't why it happens but I'm sure it's because of this mod. Does anyone can help? 
  3. Durandal63549
    Durandal63549
    • supporter
    • 1 kudos
    "Do not let them use power armor" just sounds like solid advice for teenagers in general, really.
  4. ijakor
    ijakor
    • member
    • 0 kudos
    Nice idea for a mod
    BUT the file is very dirty.
    it edits the Main questline and several cells without any reason.
    i strongly recommend to clean out the unnessessary edits of the mod before using it.
  5. devs666
    devs666
    • member
    • 2 kudos
    good mod it does fix the gap between kids and oldies but 13 of each isnt enough with the size of the commonwealth and far harbour and nuka world think a few more could be added, an more randomly so u get to see them, maybe raider teens and other faction teens,maybe also settlement teens to
  6. Mageman1842
    Mageman1842
    • member
    • 1 kudos
    Hey, just a question. Is it compatible with immersive settlers?
  7. drhamm
    drhamm
    • supporter
    • 84 kudos
    Is this compatible with Unique NPCs?
  8. 1000101
    1000101
    • premium
    • 74 kudos
    Downloaded v2.0, opened it in xEdit and found a bunch of dirty edits. Cells, placed objects, world spaces, quests, etc. This mod needs cleaning or for those that are unfamiliar with the process I would skip this mod until the mod author fixes the potentially game breaking bugs (of which there are a lot! )
    1. MrAtoni
      MrAtoni
      • supporter
      • 0 kudos
      Thanks for the heads up.
      Have you checked v1.0 too if it's as bad?
    2. ruder
      ruder
      • member
      • 0 kudos
      Agreed. This mod has a lot of dirty edits. Be warned it edits the startup quest, several world spaces, a navmesh ( why? ),and overwrites some armor, and most importantly it will overwrite settler spawning. Make sure to place it above (early in the load order) weather mods, raider edits, settler edits, and world space edits.
  9. MrAtoni
    MrAtoni
    • supporter
    • 0 kudos
    I love this mod!!!
    But version 2.0 confuses me... Do I still need to install version 1.0 (it's not set as an old version so I feel a bit unsure)
  10. Natzjr2
    Natzjr2
    • premium
    • 12 kudos
    This mod is actually pretty cool. I tried it and the settler models are rather unique and quite diverse. Only thing... I'm also using Orphans of the Commonwealth, and with this mod installed, I am no longer getting any children settlers. Maybe tone down the teen settler spawn rate, or a merged patch or something...? Otherwise, awesome mod!