Fallout 4

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Fireapple

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applegatc

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About this mod

Sanctuary North Bridge Fix and approach overhaul. Fully nav-meshed and good to go!

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Why is Sanctuary not inhabited already? It's not hard to find.

Well I attempted to add a little realism to this by cluttering the bridge entrance with more vehicles and foliage so at least the bridge is hidden on approach. At least one vehicle is explodable so good times. I also added a wooden gate for a little more immersion as to why others hadn't crossed and settled.
(I hope to add a lock and side mission to gain access but for now, come on in)

I fixed the Bridge to pre-war condition, fully nav-meshed, and tested with a slew of mods (I am currently running 150+mods). (no double bridge bug) 

(WIP...I am attempting to script a carpenter that the general meets at the entrance, the carpenter attempts to over sell his engineering skills by presenting a photo of a guard tower he built (postcard of the Eiffel tower). Not knowing that the Vault dweller had actually taken his pre-war wife to Paris for their honeymoon, he gets called out by the General and agrees to fix the bridge cheap to prove his worth to the community.)

Definitely compatible with Scrap everything, and place everywhere, home-maker etc...That said, I would load it lower in your order than any mod you have that may upgrades sanctuary to prewar etc.

Version 3.0: Fixes clipping of gate and Vault-Tec van

Version 2.0: Adds a couple more wrecked vehicles on the road

All assets are Vanilla Bethesda Artwork. Thanks Beth for allowing us to tweak your world!