I am not doing anything with this mod anymore because I don't have a PC. If you have any problems with the mod then I'm sorry I can't fix that for you. This mod literally unlocks everything in workshop mode as soon as you leave vault 111. You can even build a vault outdoors. I'm not going to post a screenshot because like I said, no PC. If you would like to continue this mod by yourself the please feel free but credit must be given. If you would like to send me a screen shot of the unlocked stuff then sure why not I'll upload it so others can see what they are getting. And I can't stress this enough. I have NOT tested this mod extensively on console and PC.
I would like to warn many users of this plugin against possible unpleasant moments that you may experience after using it. I am more than 90% sure that it is this plugin that breaks quests, after completing which you will unlock certain objects. As if these quests didn't exist. They cannot be launched even using console commands. Content is lost. For example, the quest "Old Guns" does not start. Yes, you already have the ability to build artillery, but the absence of this quest breaks their entire chain. You won't meet Ronnie Shaw, and even if you use console commands to spawn her, she won't haggle or even talk to you. Something similar occurs with other similar quests.
There is a chance that if you do not place these objects in your settlements before receiving the necessary quests, then there will be no problems with these quests. But I did not check this method and I do not want to start a new game. And yes, disabling this plugin after discovering the problem does not fix these errors.
=============================== Added: I checked. If you don't build quest-related objects before completing the quests themselves, then these quests work well.
I've been using this mod for a while now and although I haven't used half of the objects it unlocks, I haven't noticed any issues with anything. I initially checked it for errors or conflicts with xEdit but didn't find any problems. There's some pretty fun settlement stuff in this mod.
A must-have for unlocking all DLC, before the long way for people like me who enjoy settlement building. Big thank you and sorry to hear you have no PC now, you done such a great job doing this mod to a high standard. Kudos and best wishes to you ramones112, safe travels mate:)
I hope that someone is still on here that might notice this comment. I installed this with Vortex, just as the instructions said, with the hopes of being able to use the Vault 88 pieces without having to do the quest. But, I can't find the Vault plans anywhere; not in Structures, not in its own category, not even in Furniture, or Special. Which makes me think this didn't work. I'm reinstalling and I'm going to check again in case I missed it somewhere in the menu, but I think something went wrong and I don't know how to fix it.
63 comments
There is a chance that if you do not place these objects in your settlements before receiving the necessary quests, then there will be no problems with these quests. But I did not check this method and I do not want to start a new game. And yes, disabling this plugin after discovering the problem does not fix these errors.
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Added: I checked. If you don't build quest-related objects before completing the quests themselves, then these quests work well.
https://www.nexusmods.com/fallout4/mods/24204
https://www.nexusmods.com/fallout4/mods/22205