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Ex0dus13

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452 comments

  1. Ex0dus13
    Ex0dus13
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    Updated mod to Version 15
    v15
    -Removed ghouls getting aggroed from accessing the Overseer's PC
    -added random loot to Overseer
    -Minor text fixes
    -added some collision shapes to meshes without
    -fixed church door from blocking leaving the church
  2. Numbnumb
    Numbnumb
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    I have played this Mod numerous times and with a number of characters. I guess that the authors are tweaking it to make it better. Unfortunately it isn't working in many areas, at least for me. My biggest beef is that while in the area my character can be walking down a hallway,checking corners and open/closed rooms eliminating any ghouls that are about. Then, after all of that and knowing all areas behind my character have been 'cleaned' I find my character being attacked by one and sometimes several ghouls from behind that are very nasty. It will take a minimum of four rounds from my shotgun just to kill one of them if I am lucky.
    It is very startling to me and becoming a bit of twitch building reaction on my part.
    When I first started playing this Mod it was fun but now with the 'enhancements' not so much. To the fact that I may have played my last run through of this Mod.
    Just my two cents worth and not meant as a criticism but more as feedback.


    At last playing of this Mod I have found that the creators of this vault have really improved the various aspects of this mod and it is far more fun and playable now.  In fact it can be downright scary now!  If you have not played this Mod you do not know what you are missing!
  3. xsanderhoff
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    I would not recommend people to play this mod for two reasons:

    1: It's pretty buggy. My companion didn't want to leave through the exit. I had to go out the front door and then he got stuck in the swamp and I had to use console commands to get him out.
    2: You get way too many weapons and resources. Probably 100 aluminum, adhesives, and fertilizers plus an insane amount of ammo. Why would this vault have enough guns to equip an army?
    1. Calx9
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      Thank you appreciate the feedback.
  4. ramtex
    ramtex
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    I enjoyed the suspense of wandering around the dark corridors. It could've been a LOT scarier but sadly lots of opportunities missed. I reloaded a previous save and uninstalled afterwards as there wasn't really any reason to keep the mod installed once I'd finished..
  5. GeneralJohn
    GeneralJohn
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    Really wanted to play this but it seems it was only updated once and then left to rot despite having a bunch of bugs and dirty edits, it's a shame that it was just used as a marketing gimmick for Nvidia cards...
    1. CeruleanPax
      CeruleanPax
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      Kind of suiting for Nvidia, huh?
  6. Numbnumb
    Numbnumb
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    Actually, cheer up, the problems I mentioned are not meant to be a mod killer.  The entire Mod is excellent.  I am a little twitchy (probably due to my age) and I really meant my comments as possibly suggestions on making some changes.  I have since played it again and it is still an excellent mod.  Not to mention the fact that the player character will go up at least three levels before completion.
    Overall my intent was not to give the impression of it being a bad creation.  It is excellent I just wish there were not so many sudden attacks from behind.
    I am sorry if I made you feel bad.  That was never my intent.   Sorry, really I am.
  7. Numbnumb
    Numbnumb
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    I have played this Mod numerous times and with a number of characters. I guess that the authors are tweaking it to make it better. Unfortunately it isn't working in many areas, at least for me. My biggest beef is that while in the area my character can be walking down a hallway,checking corners and open/closed rooms eliminating any ghouls that are about. Then, after all of that and knowing all areas behind my character have been 'cleaned' I find my character being attacked by one and sometimes several ghouls from behind that are very nasty. It will take a minimum of four rounds from my shotgun just to kill one of them if I am lucky.
    It is very startling to me and becoming a bit of twitch building reaction on my part.
    When I first started playing this Mod it was fun but now with the 'enhancements' not so much. To the fact that I may have played my last run through of this Mod.
    Just my two cents worth and not meant as a criticism but more as feedback.
    1. GreyWind1992
      GreyWind1992
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      well thanks for typing that even though its a bummer to here I set this mod to tracking when it was first made and here I am a year later seeing that it stilll has problems :(
  8. Zero22xx
    Zero22xx
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    A really great mod for those seeking a scary mod for Fallout 4.
  9. Dante Wrath
    Dante Wrath
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    This mod was made as a marketing gimmick to advertise Nvidia Graphics Cards and it shows.
    There's practically no content, and just so many issues/bugs (Just take a scan through the comments here to get an idea of just how many).
    Such a disappointment.
    1. grands4everyone
      grands4everyone
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      Most of the comments are from people using corrupted saves with mods being installed/uninstalled mid playthrough. I've used this mod since it was available and have never had any issues.

      If you base your feedback off comments, then you'll never be able to download any mods because there are just too many people who dont know what they are doing and ruing their game, then blame a mod. smh...

      This mod works great and there are no issues.
    2. lewdmeat
      lewdmeat
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      This mod has a bunch of issues unrelated to peoples saves, for example from just looking at it without even installing the mod you can see it has 5 navmeshes which cant be undeleted. To say there is no issues with it is not just a lie but really arrogant itself.
  10. Cludo
    Cludo
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    I have so manny questions now, like why do they give out vault 111 overalls in vault 1080? Or why are there institute lab coats instead of vaulttech lab coats? Or why aint the roof of the church solid?
    We might never know.
    1. justin7601
      justin7601
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      The answer is actually very simple, its a mod so obviously they are shared assets. Easier and quicker to use vault 111 outfits instead of re-texturing new ones, same with lab coats. And the roof not being solid, again because its a mod and isnt going to be fleshed out as much as the work from developers. Unless you were being sarcastic and already knew this.
  11. TheGrimblade
    TheGrimblade
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    Great mod. Had to play with my load order to get the exteriors to load correctly, but once it did, I had a blast. I felt like a particular boss enemy half way through the vault felt a little out of place, and there were some breaks in the game's lore (Institute clothing, suits from other vaults, copies of quest items, etc.), but these were not major detractors.
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