Fallout 4

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takatoriyama

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takatoriyama

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About this mod

Enhanced sorting and categorization for DEF_UI and Valdacil's Item Sorting, plus VIS sorting patches for many other popular mods.

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Permissions and credits
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Radrose Usability Enhancements

New from 3.0! Fully standalone, no other sorting mods required
--~~==~~--
New from 3.0! Experimental compatibility with VIS-G Item Sorting
--~~==~~--
Includes item sorting patches for over 200 popular mods
--~~==~~--
Automatically installs patches for your active mods
--~~==~~--
New icons and categories for the Pip-Boy, inventory, and trading screens!
--~~==~~--
Further improves Fallout 4 inventory management
--~~==~~--

FEATURES 
------------------------------------------------
Adds item sorting and icons on Pip-Boy and trading screens

 - Sorting patches for many companion, quest, and gameplay mods!
 - More Pip-Boy categories to keep inventory organized and find items easier
 - Survival foods useful for hunger sort to top so you don't waste time searching
 - Unique icons for different food types, and new subcategory for food crafting ingredients
 - Junk items used in crafting categorized separately as "Components"
 - Scrapping components shown for all items
 - Realistic and consistent item weights, vanilla balanced for realism and applied to all mod patches
 - Consistent take/drop sounds: full empty bottles sound different, and similar items make similar sounds
 - Color Pip-Boy icons are optionally supported! (See Compatibility notes below)
 - Optionally craft workbenches without "Local Leader" perk
 - Updated Trade and Container tabs to better match Pip-Boy categories
 - Patches for older mods updated to fix features broken by AWKCR 5+

 Recent Updates:
 - New! Version 3.0.2: RUE now standalone, VIS not required. Experimental support for VIS-G and AWKCR 8.6
 - Version 2.7.5: Added 8 new patches, updated 9, and updated compatibility for AWKCR 5.7
 - Version 2.7.4: Added 9 new mod patches and updated 11 to latest version of mod
 - Version 2.7.3: Updated for Sim Settlements 3.3.0, added Seddo's quest mods, fixed installer
 - Version 2.7: Radio station icons, updates for Sim Settlements, America Rising, Chinese Stealth Suit
 - Version 2.6: SimSettlements AddOn patches, new Melee and Unique weapon icons
 - Version 2.2: Added patches for 9 new mods including Dave's Poses and DOOM Weapons
 - Version 2.0: Installer auto-detects your active mods and selects appropriate patches

 Related Mods:
 - For a Green theme Color Pip-Boy and various gameplay enhancements try Radrose Gameplay Enhancements.
 - During travel with a weak laptop that couldn't run Fallout 4, I made a Fallout 3 version.

REQUIREMENTS
----------------------------------------------------------------------
Compatible with all Fallout 4 versions, no DLC required

Required Mods
-----------------------------------------------------------------------
These mods are required to enable sorting rules and icon display in the UI

 DEF_UI by Neanka and Valdacil 1.4.3+
 Updated ICONLIBS2 for DEF_UI by omega9380 5.5.2
 or DEF_UI Iconlibs Rescaled and Fixed by Phlunder 1.4

 NOTE: Only the "Vanilla Weight" and "BetterJunk+DEF_INV" options are supported. Other options will have mixed results.

Recommended Mods

 Armor and Weapon Keywords Community Resource (AWKCR) by Valdacil - Gambit77 - AndrewCX 8.6.0 (DLC) or 4.02a (Vanilla)
 RUE 3.0+ includes basic AWKCR keyword support to enable sorting and categorization of armor and weapons. The original AWKCR mod is not required.
 However, for full compatibility with mods such as Armorsmith Extended which use color swaps, paints, stencils and decals, or extended workbench functionality, please install the full mod.

 Valdacil's Item Sorting by Valdacil 9+
 Valdacils Item Sorting is no longer required as RUE includes all functionality.
 RUE sorts Armor and Cosmetics by Slot, so to sort Armor and Cosmetics by Class please install the corresponding VIS 9+ patches.
 Weightless options from the base mod are partially compatible: they will work but remove the RUE enhanced tags for granular sorting.
 If using the VIS sorting or weightless options, place these below RUE in the load order.

 Assorted Compatibility Patches for Valdacil's Item Sorting by Rayhne 2.5a+
 Assorted Sorting Patches for Valdacils Item Sorting provides sorting patches for many mods not included in RUE including popular Armor and Weapons mods and adding Armorsmith Extended compatibility.
 This mod is complementary to RUE in many ways, though with some differences such as handling of scrap components, so for mods patched by both, select the style that works for you!
 Install RUE first, then install ACP-VIS using the "Standard" option, placing your selected ACP-VIS patches below RUE in your load order.

Optional DLC Usability Patches
---------------------------------------------------------------------------
All patches are optional and require their corresponding DLC to be installed

 Automatron - Tags for DLC items
 Far Harbor- Alternate tags for DLC items
 NukaWorld - Alternate tags for DLC items and distinct icons for Weapons and Ammo
 Wasteland Workshop- Tags for DLC items

 NOTE: An "All DLC" integrated patch option is also included!

INCLUDED MOD PATCHES
-----------------------------------------------------------------------------
All patches are optional and require their corresponding mod to be installed

 -= Utilities =-

 Autosave Manager by Yohane 1.30
 DEF_MCM Mods Configuration Menu Light by Neanka v2 Community patch by Freso
 Dynamic Interior Fog Removal by EAGnR 1.1 Community patch by Freso
 FO4 Hotkeys by registrator2000 1.2
 Immersive HUD - iHUD by Gopher 2.0
 HoloTime - HUD Clock Widget by registrator2000 1.0c Community patch by Freso
 Outfit Switcher - Hotkey Loadouts by registrator2000 2.2 Community patch by Freso
 Sleep Or Save by Loganbacca 2.1
 Survival Saving - Holotapes save the game by DeEz 1.6
 SURVIVAL QUICK SAVE - No Sleep Till Bedtime by Gopher 1.2.1
 True Storms - Wasteland Edition by fadingsignal 1.4
 New! VIS-G by Gambit77 1.4

 -= Companions =-

 Updated: Better Companions by techprince 1.24
 Companions Go Home by registrator2000 1.1
 Companion Whistle by Raumfliege 1.0.3
 Ellen - the cartographer by guicool 1.9.6
 Heather Casdin by llamaRCA 1.02
 Nora Companion Mod by HouseVariable 1.0
 Pet - Call - Feed Dogmeat by Flipdeezy 3.3
 Visible Companion Affinity by CDante 4.141

 -= Radio Stations =-

 Atomic Radio and Tales from the Commonwealth by kristakahashi 3.0
 Atom Cats Radio Standalone by Pandm101 1.1
 Blues Radio - Standalone Station by Delmark 1.0
 CONELRAD 640-1240 - Civil Defense Radio by Matsuii 1.2
 Existence 2.0 by Casum 0.03
 Galaxy News Radio by JulienPE 3.1
 Golden Oldies Radio by ronaldomoon 1.2 - Removed from Nexus
 The Mercury Theatre on the Air by Bufo1944 1.2
 Old World Radio - Boston by Brandoman 6.0
 Old World Radio 2 by Brandoman 1.0
 PSANS - PSAs and Numbers Station by AwSwan 1.41
 Radio Fallout by Jimmy G 1.5
 Radio New Vegas - A Familiar Friend From The West by DogX BETA
 Radio Silence by steve40 1.0
 Vault Tec Radio (Pre War) by LadyEdith 2.0
 WRVR by CaseyTheVA 1.6b

 -= Quests and Locations =-

 50 Ways to Die at Dr. Nick's - Quest Mod by Recluse 0.99c
 America Rising - A Tale of the Enclave by Otellino 1.1.2
 Barrenwood by Attackpony 1.2 
 New! Barstool Games by Scrivener07 and TheWhiteCollarPlayers v1.1.1
 Beantown Interiors Project by Chucksteel 9.3.2
 New! Beyond the Borders - New Lands Mod by thelonewarrior 4
 Bountiful Boards by Gilbrilthore 0.8.2 
 Cartographers Map Markers (Fallout4 Edition) CMM by Feyawen 4.3
 The Code by EijiroTono and Purpleeni 1.11
 Commonwealth Challenges by Pokepunch 1.2.1
 FallComplete by kefka95 1.2
 Fusion City Rising by Recluse and Thuggysmurf 1.0
 Hilda Hughes - An Institute Story by Seddon4494 1.4
 Introducing - Radium-Inc. by Seddon4494 1.1
 Levelers Bunker by WillieSea 0.13
 Lexington Interiors by DW UK 1.2.4
 Minutemen Overhaul 2.0 by Karel2015 2.0.5
 National Guard Depot Omega Dungeon by Ferengario v3
 Northern Springs DLC by Modular Illusions Beta-1
 NPCs Travel by skyquest 2.0.0
 Outcasts and Remnants by Thuggysmurf Recluse and Formado721 1.10
 New! Project Valkyrie by Thuggysmurf Sybsidian and Formado721 1.0
 Updated: Publick Occurrences Expanded by doswillrule 2.2
 South of the Sea (Glowing Sea Redux) by SOTS Team 0.60
 The Secret of Huntress Manor - A Far Harbor Story by Seddon4494 1.2
 Submarine Base Echo Dungeon and Quest by Ferengario 6F
 U.S.N. Boston Dreadnought Dungeon by Ferengario v4
 Vault 1080 by nVidia v15
 Vault 494 - A Vault-Tec Story by Seddon4494 1.3
 Updated: We Are The Minutemen by TheFirstEnd 7.6
 Welcome to Fallon's by DramaticYeti 1
 The Wild Wasteland by Watcherzero v4.5

 -= Armor =-

 Updated: Armor and Weapon Keywords Community Resource (AWKCR) by Gambit77 - Thirdstorm - Valdacil 8.6.0
 Obsolete: Armorsmith Extended by Gambit77 4.0
 Ballistic Dog Gear by BabaManda 1.0 - Mod ESP Replacer
 Boonie Hats by Higeyosi 1.0
 Chinese Stealth Suit by DogtoothCG Unoctium 0.13
 The Commonwealth Spartan by Brandon007 N1.6a
 Courser X-92 Power Suit by John Doe Bowler 1.55
 Craftable Armor Size by Deserter X 1.3.0
 Dave's Poses by davethedrunk femshepping and TrophiHunter 2.1
 Eli's Armour Compendium by Elianora 1.5 and Armorsmith Extended
 Eli's Sleeveless Outfits (VANILLA and CBBE) by Elianora 1.5 and Armorsmith Extended
 Enclave X-02 Power Armor by DogtoothCG Unoctium Jones 0.22
 Legionary's Gear - A Tribute To The Bad Guys by Tacoduck 1.0
 Midwestern Power Armor by NewerMind43 and captain-ultima 1.5.1
 The Mercenary - Pack by L0rd0fWar 1.0
 Submersible Power Armor Redux - BioShock Inspired by SovereignWalrus and Vicyorus 1.2
 Survivalist Go-Bags by MaaroTakai 1.3 and 1.2
 Synth Overhaul - C.A.S.T. by MaaroTakai 3.0.1
 Vault Tec Power Armor by NewerMind43 and Captain-Ultima 0.9c
 West Tek Tactical Optics - Night Vision Thermal Vision Goggles and More by fadingsignal 2.0.1

 -= Weapon =-

 Crossbows of the Commonwealth by TrickyVein 1.4
 CROSS PlasRail by Niero 1.5
 Cut Weapon Mods Restored frogs345 2.9.1
 DOOMBASED Weapons Merged by DOOM 1.2
 Extended Weapon Mods by Akhanami 1.6
 Fusion Gun by Fallout Suite 2.2
 Gunsmith Extended by Undyne777 2.7
 GenTec Grenades by Genaxx 1.4 - 1.5
 Glowsticks Redux by Genaxx 1.0
 GenTec Glowsticks by Genaxx 1.2 - Replaced by Glowsticks Redux
 Katana Tsuki No Hana 「刀月の花」 by sankojin 1.5
 PreWar Binoculars by a_blind_man 2.1.0 - Community patch by Freso
 Remote Explosives - C4 with Detonators and More by fadingsignal 1.0, 2.0
 Skibadaa Weapon Pack REDUX by Skibadaa 1.2c
 The Legend Of Zelda Master Sword by TrophiHunter 1.0
 Unique Uniques - Unique Weapons Redone by Trainwiz 1.01
 Visible Weapons - 3rd Person Holster by registrator2000 1.3

 -= Gameplay =-

 New! Better Notes by moTechPlz 0.1.4
 Bullet Time - Slow Time by registrator2000 1.2
 Campsite - Simple Wasteland Camping (and HD Sleeping Bags) by fadingsignal 1.0.1
 Chem Redux by herpderp2332 2.5 - Mod ESP Replacer
 Clean Soup by bls61793 1.01 - Community patch by Freso
 Comic Collector by Despy 1.0
 New! The Commonwealth Responders - A Fallout 4 Quest Mod by TU3SD4Y and dinsdag2011 1.8
 Connected Containers by jefw 2.2a
 Cyan's Perk Mod by Cyan Ian 1.6d
 New! Damn Apocalypse by payl0ad - BabyBearington 0.9
 Freeze Intimidation Overhaul by DramaticYeti 2.2b
 Give Me That Bottle by Zzyxzz 2.6a - Community patch by Freso
 Herbal Remedies by drake0038 1.1
 Immersive waiting Sit anywhere redux by FLipdeezy 0.1B
 Loot Detector by xatmos 3333
 Manifests - Advanced Shipments by GenghisKhanX 2.0
 Milk That Brahmin - A Milk Mini-Overhaul by Testudini 1.0.01
 New! Molotov's cause fear and DOT by jladams1 1.0
 Nightstrikers by Shadowliger 1.5.0
 Outfit Switcher - Hotkey Loadouts by registrator2000 2.2
 New! Raiders Redone Gangs Enhanced by shadowkeeper790 0.0.3
 Real Comics by Despy 1.2
 New! TU3SD4Y'S Fallout 76 Survival Tent by TU3SD4Y 1.21
 Merged! True Grass by L00 0.3 + Grasslands by Doodlezoid 1.1
 Usable Cigarettes by Wenderer 1.2b
 VAFS - VaultTec Accelerated Focus System by Ashnal 1.6.3
 Vertibird Beacon by Butterqup
 Videos of the Wasteland by RazorWire - Dertspovor06 - AGreatWeight 2.5.2
 Updated: Wasteland Imports by Mikado and customtemplar 1.52.1

 -= Scrap and Crafting =-

 AutomatronSecuritron by m 1.15
 Backbreaker - Big Junk by GenghisKhanX 2.5, 2.6 - Replaced by Big Junk Remix
 Commonwealth Cleanup and Big Junk Remix by GenghisKhanX 1.0
 Craftable Adhesives by brainduster 1.0
 New! Fallout 76 Ammo Crafting by Superfuzz 1.1 (DLC only)
 G2M - Workshop by g2mXagent and keppekinosha 4.74B
 Immersive Scrapping by Xcytress 4.0
 Legendary Modification by teaLz 1.75
 Legendary Modification - DLC and Additional Fixes by junks808 2.92
 Love to Craft - Legendary by MrPMG 2.6
 New! Manufacturing Extended by Kentington 1.4
 Obsolete: Mo Betta Scrap - Scrap Material Overhaul by Citre 0.32 - Mod ESP Replacer
 Portable Junk Recycler by Kentington 1.0
 Updated: Scavenger_The search for scrap by SirKorax 2.0.5
 Scrapper without workshop by SirKorax 3.3 - Replaced by Scavenger_The search for scrap
 Soylent Green - Add-on for Manufacturing Extended by cartman1975 0.5

 -= Workshop =-

 Central Settlement Armory by Imp of the Perverse 3.0
 Don't Call Me Settler(Names-Jobs-Tools) by a1a3a6a9 1.7.0 - Removed from Nexus
 Immersive Settlers by Marmo1233 1.3
 NX Pro Farming by Nephatrine 1.65.4 - Removed from Nexus
 Settlement Keywords Expanded by Sharlikran 1.55
 Settlement Management Software by matzman666 3
 Experimental Plant Farming by DimensionLord1 1
 Recruitable Settlers by Socharis 3.0.3
 Salvage Beacons by kinggath 1.0.3
 Settlement Supplies Expanded by Troy Irving 3.9
 Snappy HouseKit by robboten 7.0
 Snap'n'Build Collection by ad3d0 2.0

 -= Settlements =-

 New! Nuka World Settlements - Nuka Park Settlements Plus by jackapoint 2.5
 Updated: Settlemods Collection - 10 player settlements by m0ds1984 2.0.1 - Standalone mods also supported

 -= Sim Settlement 2 =-

 New! Sim Settlements 2 by kinggath 1.0.10
 New! SimHomestead 2 by Eldarth 5.0beta
 New! Vault-Tec Tools - Sim Settlements 2 Addon Pack by Samutz and Wulfharth 1.0.2
 New! Wasteland Venturers Sim Settlements 2 Addon Pack by Tinuvia and Myrmarachne 1.3.0a

 -= Sim Settlement =-

 Sim Settlements by kinggath 3.5.2
 Sim Settlements Building Plans Preview by ArcherDown 1.9b
 Altairp's Animal Farm - Add-On for Sim Settlements by AltairP 1.0.8
 Always Free Sim Settlements MrJoseCuervo Addon Pack by MrJoseCuervo and Tinuvia 1.3.2
 Sim Settlements AddonPack - Awsometown by Kytampe 1.0.2
 Creations by COOTS by Cpt_COOTS and Dungeonmastermorin 2.6.1
 SimHomestead - a Sim Settlements add on by Eldarth 4.8a
 Sim Settlements Addon - Home Improvements AIO by kevbal 2.0.5
 Industrial City Sim Settlements Add-On by mytigio 0.9.5
 Sim Settlements Addon - Another Brick in the Wall by ArcherDown 1.1
 Sim Settlements Add-On Pack Classic Shacks by ProfVerstrooid 1.2
 Sim Settlements Add-on Pack -- VaultLand by Rodericksblade 1.4
 Sim Settlements Addon Pack - Vault-Tec Tools by Samutz and Wulfharth 1.1.1
 SimSettlementsAddOnPack - RaiderRefugees by MaturinMods 0.9.9
 Sim Settlements - Ruined Homes and Gardens Add-on by Ruinedworld 3.0.0
 Wasteland Venturers Sim Settlements AddOn Pack by Myrmarachne and Tinuvia 7.0.2 - Replaced by v2
 Wasteland Venturers 2 Sim Settlements AddOn Pack by Myrmarachne and Tinuvia 3.0.0

Third-Party RUE Patches
-----------------------------------------------
Independent patches using RUE enhancements

 FROST VIS Patch by MEV4NS 1.6 - Enhanced VIS patch for FROST Survival Simulator by naugrim04

INSTALLATION
--------------------------------------------------------------------
Install using Nexus Mod Manager; manual installation not supported

 1. Install prerequisite and desired optional mod
 2. Click "Download with Manager"
 3. Activate in Nexus Mod Manager
 3. Select desired options in installation dialog
NOTE: Only select patches for mods you have installed!
 4. IMPORTANT: Click "Yes" when prompted to overwrite files:

   Data/interface/lyrConf.xml - Pip-Boy categories and groupings
   Data/interface/DEF_CONF/DEF_INV_TABS.xml - Trade and container tabs
   Data/interface/DEF_CONF/DEF_INV_TAGS.xml - Tag-to-Icon mappings
 5. Launch Fallout 4

MERGED PATCH
-----------------------------------------------------------
Use a merged patch to avoid impacting the mod load limit

 FO4 has a limit of 255 total ESM and ESP files, and as RUE adds a new ESP for each patched mod, it can quickly eat into your mod limit.
 Creating a merged patch will allow you to apply RUE to all your mods while using only a single ESP slot.

 Install normally, then create a merged patch for all RUE ESP patches you selected during installation.
 Note: the base RUE ESM cannot not be merged--it must be loaded before your mods, and RUE ESPs loaded after.

 Popular tools include:

 Merge Plugins xEdit Script by matortheeternal. * Recommended
 Merge Plugins by Mator
 Wrye Bash
 FO4Edit by zilav. There is a video tutorial for FNVEdit, though the process is the same using FO4Edit.

LOAD ORDER
-----------------------------------------------------------------
Base Game, DLC, RUE, Mods, Other Patches, RUE Patches.

 Fallout4.esm
 <DLC>
 <Mod esm>
 ArmorKeywords.esm
 Radrose Usability Enhancements.esm
 ValdacilsItemSorting-<ByClass sort options>.esp
 ...
 <Mod esp files>
 <Third-party VIS sorting patches>
 ...

 Radrose Merged Patch.esp (See Merged Patch notes above)
 (or)
 Radrose - Valdacil Patch - <Patches>.esp

COMPATIBILITY
----------------------------------------------------------
Most sorting mods are compatible, with some caveats.

 The experimental VIS-G sorting mod is partially compatible using VIS-G IconLibs32 and a patch included in RUE.
 The RUE patch for VIS-G enables the new VIS-G armor, clothing, and weapon sorting rules, and new tag definitions.
 The new unique VIS-G tags are also included in RUE tag definitions, so VIS-G mod patches are compatible as-is.
 Custom VIS-G Pip-Boy groupings such as Ingrediants[sic] which don't match RUE groups are incorporated as well as possible.
 → Overwrite IconLibs32.swf with the VIS-G copy, but overwrite VIS-G.esp and DEF_INV_TAGS with RUE versions.

 RUE was inspired by Valdacil Item Sorting, and includes all of the base tags from that mod.
 Armor in RUE is sorted "By Slot", so if you prefer "By Class", use the VIS option to override.
 Clothing in RUE is sorted "By Type", so if you prefer "By Class", use the VIS option to override.
 → Install VIS using only the "ArmorByClass" and "CosmeticsByClass" options.
  Do not overwrite any files: keep the DEF_INV_TAGS, DEF_INV_TABS, and lyrConf from RUE.


 Radrose Usability Enhancements ("RUE") uses the ICONLIBS2 icon library from Updated ICONLIBS2 for DEF_UI.
 It includes all icon definitions from Valdacil Item Sorting's version of DEF_INV_TAGS.
 → All mods using VIS-defined icon tags will work perfectly.

 RUE uses Armor and Weapon Keywords Community Resource keywords to sort armor and weapons.
 AWKCR makes many changes to the game, adding and changing functionality, and in some cases breaking older mod compatibility.
 From version 3.0 RUE includes a lightweight "Fake AWKCR" which provides basic sorting tags without the overhead.
 → AWKCR is no longer required. Install it only if you use the Paint, Decal, Stencil, or other extended functionality.

 Assorted Sorting Patches for Valcacil Item Sorting includes patches for many mods not included in RUE.
 RUE includes tag definitions for custom ASP-VIS tags, but ASP-VIS "Modified" version does not include RUE tags.
 → Install ASP-VIS "Standard", selecting your mods which do not already have an RUE patch.
  Do not overwrite any files: keep the DEF_INV_TAGS, DEF_INV_TABS, and lyrConf from RUE.


 Unofficial Fallout 4 Patch (UFO4P) is fully compatible and its item fixes are incorporated into RUE and patches.
 → RUE must be below UFO4P in your load order.

 Sim Settlements Building Plans Preview by ArcherDown includes only a subset of RUE tags.
 → Install RUE after this mod, and overwrite DEF_INV_TAGS.

 RUE includes many custom tags from other item sorting patch mods that modify DEF_INV_TAGS are also compatible.
 → Load RUE after other mods, and overwrite DEF_INV_TAGS.
 → For missing tags, post a bug with a link to the mod, the tag name, and preferred icon.
  Include a screenshot if possible so I can add compatibility in a later version.


 Mods that modify DEF_INV_TABS or lyrConf may be partially compatible.
 HTnTK and Horizon custom icons are included in RUE, but subcategories follow RUE pattern.
 This is due to a total limit of 16 subcategories in DEF_UI.

  (HTnTK) - More Functional Holotapes - Holotape Crafting Station by WolfJack 1.1
  Horizon 1.0 by Zawinul 1.0.5
  Immersive waiting Sit anywhere redux by Flipdeezy 0.1b
 → Load RUE after these mods, and overwrite DEF_INV_TAGS, DEF_INV_TABS, and lyrConf.

 Any other mods' custom icon tags not included in RUE will be shown in-game as-is aka "(Tag) Tagged Item"
 → Post a bug with a link to the mod, the tag name, and preferred icon.
   Include a screenshot if possible so I can add compatibility in a later version.


 Colored icon libraries using Valdacil icon definitions are compatible.
  Gold Kit for Color Pipboy -anti-Black and White Screen by Zenotep 1.11
  Updated ICONLIBS2 for DEF_UI by Omega 5.5.2
  DEF_UI Iconlibs Rescaled and Fixed by Phlunder 1.4
 → Load RUE after these mods, and overwrite DEF_INV_TAGS with the RUE version.

UNINSTALLATION
-------------------------------------------------------------------------
Uninstall using Nexus Mod Manager; manual uninstallation not supported

 RUE does not use any scripts so can be uninstalled without any special handling.

 1. Deactivate in Nexus Mod Manager.
 2. Load your latest save, click "OK" on the warning listing missing RUE ESM/ESP files.
 3. Make a new save and reload.

IMPLEMENTATION
----------------------------------------
Implementation details for mod authors 

 Mod authors who want to take advantage of the new categories can use the new tags added below.
 Many tags share the same icons; they are separate to allow for new icons to be added in future.
 → Custom icon libraries can also be supported: if you would like support added, please contact me.

Tags Used By This Mod
--------------------------------------------------------------------------
Tags are added for new categories, using existing DEF_UI icons

AID - Healing
  (Aid) - Healing medicines with purely positive effective
  (Blood) - Blood packs
  [Syringe] - Syringes
  X-111 Compound - Untagged quest item

AID - Chems
  (Tobacco) - Smokable cigars and cigarettes or lighters for them
  [Chem] - Chems and drugs usually with addictive effects
  [Skill Mag] - For mods with FO3/FNV-style one-time magazines
  Mysterious Serum - Untagged quest item

AID - Drinks
  (Drink) - Thirst-quenching beverages
  (Ale) - Refreshing ale
  (Beer) - Brewed beverages
  [Liquor] - Alcoholic beverages
  [Nuka] - Nuka-Cola and variations
  [Poison] - Killer beverages
  [Vim] - Vim and variations

AID - Food
  (Entree) - Food with no rads or effects
  (Food) - Food with beneficial effects
  [Corpse] - Strange Flesh
  [Prewar] - Preserved Pre-War Food

AID - Ingredients
  [Ingredient] - Items usable in food crafting recipes
  [Egg] - Various eggs
  [Fungi] - Fungi
  [Herb] - Leaves, roots, and bark
  [Meat] - (Deprecated) Raw meats requiring cooking
  [Raw Meat] - Raw meats requiring cooking
  [Raw] - (Deprecated) Raw produce requiring cooking
  [Produce] - Raw produce requiring cooking

AID - Devices
  (Beacon) - Vertibird or other beacon devices
  (Device) - Aid devices (locators, activators)
  (Companion) - Companion management tools
  (Comprobot) - Robot-companion management tools
  (Dog) - Doggy treats etc. from mods
  (MOD) - Mod management tools
  (Misc) - Miscellaneous mod items
  (Outfit) - Outfit switcher or clothing managers
  (Save) - Save-game devices or ingestibles
  (Temp) - Temporary items
  (Tool) - Gameplay tools
  [Settings] - Gameplay tools

MISC - Devices
  (Beacon) - Salvage Beacons
  (Bed) - Portable bedding
  (Book) - Books not categorized as information
  (Camping) - Camping gear like tents, bedrolls, portable stoves
  (Companion) - Companion management tools
  (Comprobot) - Robot-companion management tools
  (Device) - Technological devices such as locators or activators
  (Jetpack) - Jetpack mods
  (Kit) - Tool kits
  (Lighter) - Cigarette lighters
  (Lockpick) - Lock-picking tools
  (Module) - Tools for various third-party mods
  (MOD) - Tools for various third-party mods
  (Outfit) - Outfit switcher or clothing managers
  (Pin) - Pins, brooches, etc
  (Temp) - Temporary items
  (Stealth) - Invisibility and the like
  (Zippo) - Brand-name cigarette lighters
  [Bed] - Portable bedroll and sleeping bag mods
  [Misc] - Special tag for Immersive Waiting / Sit Anywhere
  [Save] - Save-game activators
  [Settings] - Settings holotapes and chems for various third-party mods
  [Tool] - Tools for various third-party mods
  |Legendary| - Legendary mod crafting
  |Legendary| - Legendary mod crafting
  Config - Untagged mod configurators
  Toggle - Untagged toggle activators
  Settings - Untagged mod settings
  Menu Manager - Untagged menu managers

MISC - Software
  (Game) - Game holotapes
  (Hack) - Hacking holotapes
  (Software) - Pip-Bot software

MISC - Information
  [Book] - Books
  [Holotape] - Holotape data
  [Location] - Map location
  [News] - Publick Occurences and Newspaper mods
  [Note] - Written notes
  [Log] - Recorded holotapes
  [Quest] - Quest items
  [Recipe] - Recipes from custom crafting mods
  [Schematic] - Schematics from custom crafting mods
  [Video] - Video holotape
  |Comic| - Comic books
  Schematic - Untagged crafting schematics
  Recipe - Untagged crafting recipes
  Log - Untagged holotape logs

MISC - Valuables
  (Camera) - Photographic equipment
  (Collectible) - Collectible knick-knacks and tschotckes
  (Currency) - Caps, money, and tickets
  (DRGN) - Collectible Garden Gnomes
  (Holotag) - Military holotags
  (Star) - Star cores etc
  (Uniq) - Singular items of which only one exists in the world
  (Unique) - Singular items of which only one exists in the world
  (Valuable) - Valuable items
  (Tobacco) - Vanilla cigar boxes, cigarettes etc
  (Zippo) - Vanilla cigar boxes, cigarettes etc
  [Insignia] - SimSettlements leader insignia
  [Leader] - SimSettlements leader tokens
  [Perk: Mag] - Magazines granting perks when read
  [Quest] - Quest items
  [SS] - Sim Settlements ASAM Sensors
  |Comic| - Comic books
  |Magazine| - Magazines
  Cobalt - Untagged quest item
  Gallium - Untagged quest item
  Gold - Untagged quest item
  Hydrocloric Acid - Untagged quest item
  Letter - Untagged quest item
  NONE - Untagged bugged quest item
  Tungsten - Untagged quest item
  Terminal - Untagged quest item

KEY
  |ID Card| - Badge or swipe card
  |Key| - Mechanical key
  |Passcard| - Password holotape
  |Password| - Password note

JUNK - Components
  (Bottle) - Various refillable bottles
  (Compost) - NX Farming compost items
  (Nuka) - Nuka-Cola bottles
  [Coffee] - Coffee Tin
  [Component] - Scrap usable in item crafting recipes
  [Corpse] - Bones and body parts
  [Egg] - Inedible eggs
  [Leather] - Hides and leather
  |Resource| - Raw resources other than scrapping components
  |Shipment| - Shipments of scrap components

JUNK
  (Car) - Car parts
  (Toy) - Toys and games
  (Truck) - Truck parts
  (Vase) - Vases for third-party decorating mods
  (Collar) - Confinement devices
  (Cookware) - Cooking tools, pots, and pans
  (Glassware) - Chemical glassware
  (Houseware) - Household goods and appliances
  (Laboratory) - Laboratory equipment and supplies
  (Medical) - Medical and surgical supplies
  (Smithing) - Tools used for smithing
  (Tableware) - Dishes and silverware
  (Technology) - Technological scrap
  (Tool) - All sort of tools
  [Handcuffs] - Confinement devices
  [PA Frame] - Power Armor frame
  {Scrap} - Scrappable items (plus "{{{Component}}" suffixes)
  |Trash| - Unscrappable, value-less garbage

MOD
  {Mod} - Armor and Weapon mods
  {Legendary} - Legendary Modifications

ARMOR and Clothing:
  (Armor) - Clothes with damage protection
  (B-90) - Mercenary Mods
  (Belt) - Belts
  (Bandana) - Bandanas
  (Bandolier) - Bandoliers
  (Body Type) - Customizable body types
  (Clothes) - Regular clothes
  (Clothing) - Regular clothes (synonym for self-tagged mods)
  (Dress) - Clothing Mods
  (Eyewear) - Glasses and shades
  (Hats) - Hats, headscarves, and lids
  (Headband) - Clothing Mods
  (Gloves) - Glove Mods
  (Merc) - Mercenary Mods
  (Oxygen Tank) - Diving gear
  (Pack) - Backpack Mods
  (Pip-Boy) - Custom Pip-Boy
  (Shorts) - Clothing Mods
  (Swimwear) - Clothing Mods
  (Underarmor) - Clothes wearable under armor
  (Vault-Tec) - Vault suits
  [Jetpack] - Flight equipment
  [PA Frame] - Bare Power Armor
  [PA Helmet] - Power Armor Helmet
  [PA Helmet Radsuit] - Lead-lined or Scrubber-equipped Power Armor Helmet
  [PA Torso] - Generic Power Armor Torso
  [PA Torso T45] - T-45 Power Armor Torso
  [PA Torso T51] - T-51 Power Armor Torso
  [PA Torso T60] - T-60 Power Armor Torso
  [PA Torso X01] - X-01 Power Armor Torso
  [PA Torso Jetpack] - Jetpack-equipped Power Armor Torso
  [PA Torso Submersible] - Underwater Power Armor Torso
  [PA Torso BoS] - BoS faction Power Armor Torso
  [PA Torso Institute] - Institute faction Power Armor Torso
  [PA Torso Raider] - Raider or Overboss Power Armor Torso
  [PA Torso Robot] - Robot faction Power Armor Torso
  [PA Torso Marine] - US Marines Power Armor Torso
  [PA ArmL], [PA ArmR] - Power Armor arms
  [PA LegL], [PA LegR] - Power Armor legs
  [PA Torso Marine] - US Marines Power Armor Torso
  |ArmL|, |ArmR|] - Armor equipped on left or right arms
  |ArmsBoth|] - Armor equipped on both arms
  |LegR|, |LegL| - Armor equipped on left or right legs
  |LegsBoth| - Armor equipped on both legs

WEAPONS:
  [.223] - Various Weapon Mods
  [7.62mm] - Nuka-World Handmade Rifles
  [Acid] - Nuka-World Acid Soaker
  [Barbell] - Weapon Mods
  [Bat] - Baseball and Cricket bats
  [Boxing] - Pugilistic equipment
  [Crossbow] - Crossbow Weapon Mods
  [Detonator] - Remote explosive detonator
  [Deliverer] - The Deliverer
  [Fist] - Bare-knuckled brawling
  [Fusion] - Laser Weapons
  [Gamma] - Gamma Weapons
  [Ghoul] - Irradiated abominations
  [Hammer] - Blunt objects on a handle
  [Harpoon] - Various Weapon Mods
  [Knife] - Small bladed weapons
  [Knuckles] - Brass, leather, and tape
  [Kremvh] - Kremvh's Tooth
  [Lever-Action] - Gunsmith Extended
  [Machinegun] - Gunsmith Extended
  [Minigun] - Gunsmith Extended
  [Mortar] - Ballistic weapons
  [Nailgun] - Repurposed construction tools
  [Paddle] - Nuka-World Paddle Ball
  [Pistol] - Gunsmith Extended
  [Plasma] - Plasma weapons
  [Radium] - Gunsmith Extended
  [RayGun] - Shrink/invisibility/etc ray guns
  [Revolver] - Gunsmith Extended
  [Rifle] - Gunsmith Extended
  [Ripper] - Chainsaw hands
  [Rock] - Throwable Rocks
  [Shishkebab] - Flaming swords
  [Shotgun] - Gunsmith Extended
  [Super Sledge] - Super Sledge
  [Sword] - Large bladed weapons
  [Thrown] - Throwable Weapon Mods
  [Unarmed] - Unarmed Weapon Mods
  [Zapper] - Nuka-World Thirst Zapper
  |Tool| - Tools wielded as weapons

WEAPONS - Explosives(Sort to Bottom only)
  {Nuka} - Nuka-World Grenades
  {Nuke} - Nuclear Weapons
  {Bomb} - Placeable Explosives
  {Mine} - Various Mines
  {MineCryo} - Cryo Mine
  {MinePlasma} - Plasma Mine
  {MinePulse} - Pulse Mine
  {MineCap} - Bottlecap Mine
  {MineNuke} - Nuke Mine
  {Grenade} - Various Grenades
  {GrenPlasma} - Plasma Grenade
  {GrenPulse} - Pulse Grenade
  {GrenNuka} - Nuka Grenade
  {GrenMolotov} - Molotov
  {Signal} - Flares or smoke bombs
  {Trap} - Bear traps, ambush devices
  {Thrown} - Rocks, tin cans

AMMO:
  (Acid) - Nuka-World Acid Soaker
  (Arrow) - Bow and Crossbow Mods
  (Atomic) - Nuclear Weapons
  (Cannonball) - Naval warfare
  (Core) - Fusion Cores
  (Cryo) - Cryolator
  (Energy) - Energy Weapons
  (Fuel) - Hydrocarbons
  (Grenade) - Grenade guns
  (Harpoon) - Ahab's Ammo
  (Nuke) - Nuclear Bomb
  (Paddle) - Nuka-World Paddle Ball
  (Syringe) - Injectables
  (Water) - Nuclear Weapons

PERK:
  (Bobblehead) - Finder's reward
  (Challenge) - Commonwealth Challenges
  (Companion) - Granted by a companion presence or relationship
  (Disciple) - Nuka-World Disciples faction
  (Diamond) - Diamond City faction
  (Faction: Acadia) - Acadia perks
  (Faction: BOS) - Brotherhood of Steel
  (Faction: CoA) - Child of Atom faction
  (Faction: Gunners) - Gunners faction
  (Faction: Institute) - The Institute faction
  (Faction: Minutemen) - The Minutemen faction
  (Faction: Operator) - Nuka-World Operators faction
  (Faction: Pack) - Nuka-World Pack faction
  (Faction: Raider) - Raiders faction
  (Faction: Railroad) - The Railroad faction
  (Faction: Robot) - Robots and Rust Devils faction
  (Faction: Vault-Tec) - Vault-Tec faction
  (Ghoul) - Granted by, ugh ... ghoulification
  (Leader) - Settlement leadership perks
  (Leveled) - Perks granded by leveling up
  (Magazine) - Granted by perk magazine
  (Temp) - Temporary perk
  (Training) - S.P.E.C.I.A.L. training perks

Radio Stations
  (Radio Beacon) - Homing signal
  (Radio BoS) - Brotherhood radio signal
  (Radio DCR) - Diamond City Radio
  (Radio Device) - Intercom
  (Radio Distress) - Distress Call
  (Radio GNR) - Galaxy News Radio
  (Radio Govt) - Official government broadcast
  (Radio MM) - Minutemen Radio
  (Radio Nuka) - Nuka-World Radio
  (Radio Raider) - Pirate radio stations
  (Radio Robot) - Robot Radio and 8-bit hits
  (Radio RR) - Red Rocket Radio
  (Radio Settlement) - Settlement recruitment beacons
  (Radio Silence) - No sound
  (Radio Theatre) - Radio plays
  (Radio TT) - Trinity Tower radio
  (Radio Vault) - Vault radio
  (Radio) - Miscellaneous radio stations


Recategorization of Items
---------------------------------------------------
Items are moved to more appropriate Pip-Boy tabs

  MISC Trash → JUNK Trash